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License: MIT License
Unity(Lua) - Game Framework 本项目 是基于 Unity 与 ToLua 的框架项目,以及部分示例内容和打包(热更新)工具。
License: MIT License
Assets\Framework\ToLua\Source\Generate\System_DateTimeWrap.cs(679,39): error CS0306: The type 'ReadOnlySpan' may not be used as a type argument
Assets\Framework\ToLua\Source\Generate\UnityEngine_MaterialWrap.cs(584,23): error CS1615: Argument 1 may not be passed with the 'ref' keyword
如 sproto , lua-crypt
场景切换的时候,需要统一清空所有注册消息,包括运行中的Timer,防止开发时忘记解注册
如题
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