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vfx_cams's Introduction

vfx_cams

Aimed to create a set of tools to control multiple cameras to help VFX workflow, start with photogrammetry, maybe bullet time later. I got some of Sony NEX cameras, and Sony has API to control them, so I started from them.

This is rush personal project originally, moved from private repo to public and looking for anyone (VFX Artist, Developer, Designer, Engineer & Everyone) would like to join the development, welcome for comments, create issues, fork, pull request & others.

This Project is logging in https://hackaday.io/project/189006

Work In Progress: Rewrite all code, Redesign the UI.

⚙️ Backend

  • Two side of backend, controller and server side
  • Controller side is running on SBC (Orange pi Zero 2) to control the camera by Sony Camera Remote API (https://developer.sony.com/develop/cameras/)
  • For 30 cameras, there will be 30 controller run on 30 SBC
  • Server side is running on any computer by sending command to all Controllers
  • Both controller and server side: Running python flask to handle POST JSON command from control panal UI(frontend)
  • pysony (https://github.com/Bloodevil/sony_camera_api) is used to handle Sony's API

🎨 Frontend

  • Bootstrap is used for UI layout
  • Jquery is used for handle button actions
  • Jinja format templates for flask in python

🛠 Setup for Development

Setup Python3 & Virtualenv

Update Homebrew (Optional)

brew update

Install Python3

brew install python3

Install Virtualenv

pip3 install virtualenv

Go to Project folder

cd <project-folder-path>

Create Virtualenv and Activate

virtualenv -p python3 venv
source venv/bin/activate

Install Python Modules

pip install --upgrade pip
pip install -r requirements.txt

💻 Developing Environment

System

Python

Python Modules (requirements.txt)

Frontend

⚖️ License

© 2022 Addie Liu ([email protected])

GNU Lesser General Public License (LGPL) v3.0: Contributor(s) distributes one or more Open Source Components with the Software, which either operates as distinct processes that run in parallel with the Software or are dynamic libraries that are interacted with by the Software at runtime under the LGPL v3.0. A copy of the GNU Lesser General Public License v3.0 may be found at https://www.gnu.org/licenses/lgpl-3.0.html.

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