Comments (7)
There is other stuff going on, please be patient
from sxtcontinued.
Also, while there may be a Firespitter DLL on Github, it hasn't been released yet.
from sxtcontinued.
Yeah, I noticed, it's not an updated version, the old version just still works. It probably could benefit from a recompile just to be safe, but I don't even know if the dev kit was really changed in any ways that would affect it at all.
Any specific issues with any mods I could help with?
I have tried many of the parts in this mod and haven't run into any issues with 1.5.1.
If you know specific issues with this mod, such as wheel behaviors that need readjustment, I can help. I tend to fine-tune my wheels when I make any wheeled vehicle, so I might not notice the bad behavior.
If you have other mods that need work, I can help there too.
Specific Mods (not yet updated) I've used and are thus familiar with the standard behavior on that you maintain are:
Take Command Continued
Quiztech Aerospace
Ones some of your mods are dependent on or recommend
Firespitter Core
Contract Configurer
Several more need AVC version file updates, but honestly that is such a petty change that it can be given extremely low priority. Getting the version files for CKAN updated should be higher priority.
(Man I thought more needed updating, seems they don't.)
from sxtcontinued.
I found one bug, BTW, I don't know if it's related to the KSP update. If you leave the "Buzzard" cockpit through the side exit in space, it will send your kerbal spinning off at 200ms or so due to a minor collider bug. At least deserves listing under known bugs. I'll try out some of the wheels.
I'm going to change this bug's title to indicate needs work for 1.5.1 release.
from sxtcontinued.
Not too much I can do about that, but may have someone who can help
from sxtcontinued.
FYI, the Take Command Continued is deprecated, since it is now stock
and there are changes to firewspitter, which is why I'm waiting for it
from sxtcontinued.
They made some changes irregardless.
I also noticed a few more texture bugs. I should probably lump them in with the Robin one. However, these ones might be harder to fix, considering there might not be an equivalent part.
BTW, do you know which mod had the empty truck cabs for mounting command seats. I can't remember. Was it KSPX?
from sxtcontinued.
Related Issues (20)
- no sound plays when engines turn on HOT 15
- Osaul Cargo Bay not working HOT 1
- Module Manager Error FAR related HOT 2
- version info for 0.3.23.1 HOT 1
- Loading stuck on SXTeFan HOT 2
- Probodobodyne QUBC "Warbler - fake solar panels HOT 3
- 1.5.x functionality for Meadowlark pod HOT 1
- ModuleEngines\multFlow field HOT 1
- LV-T80 "Robin" can't find the old T800 Textures HOT 20
- Multiple engines' models aren't centered HOT 2
- Patches are applied to Stock Mun Lander instead of SXT Mun Lander HOT 1
- SXTmk3Cockpit52 Internal has ugly artifacts on the windows HOT 1
- Issue with typo in the install checker. HOT 2
- Buzzard hatch and ladder sometimes don't work in 1.8 HOT 2
- Oscar-C Fuel Tank has black texture HOT 4
- Update version file for KSP 1.10? HOT 2
- Broken textures on certain parts HOT 1
- Issue with hatch and ladder on Entente cockpit
- Bash script to copy files does not work. HOT 4
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from sxtcontinued.