Comments (4)
In general we recommend just using:
#include <SDL3/SDL.h>
from sdlwiki.
In general we recommend just using:
#include <SDL3/SDL.h>
Is it just because it is easier?
I like to include only the headers which are used. It makes auto-completion more clear.
Am I missing something?
from sdlwiki.
It's just because it's easier, and also because if you're using precompiled headers you want the same content in the precompiled header everywhere you use it.
from sdlwiki.
Thanks for explaining!
Some day I'll have to switch to these fancy "new" features like precompiled headers and unity builds.
Maybe when I stop drinking coffee :)
Edit:
Unity builds would be for constantly full coffee cups.
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Related Issues (20)
- Feedback on page SDL2/SDL_TextInputEvent HOT 1
- Feedback on page SDL2/SDL_TextInputEvent HOT 1
- `SDL_GetPath` still has a wiki page, despite being renamed to `SDL_GetUserFolder` HOT 2
- Add a wiki page about which C standard is used by SDL.
- Feedback on page SDL3/SDL_SetRenderVSync HOT 2
- Order of sections not mentioned on SDL3/README/documentation-rules
- Add examples to SDL3/SDL_CreateWindowWithProperties? HOT 2
- SDL_TextInputEvent requires SDL_StartTextInput to work HOT 5
- Feedback on pages SDL3/SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER & co.
- Feedback on page SDL2/SDL_GLattr
- Missing data in page SDL2/SDL_Keycode
- Feedback on page SDL3/Tutorials/AudioStream: interleaving? HOT 3
- Feedback on page SDL3/SDL_PeepEvents HOT 1
- Chore: add removal script to ci HOT 3
- Fill in missing pieces of SDL3/NewFeatures HOT 2
- [SDL3] SDL_QueryTexture wiki delete HOT 1
- [SDL3.x] SDL_SetTextInputRect removed
- Add a search bar above the CategoryAPI page
- Blocking when edits cook
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from sdlwiki.