Code Monkey home page Code Monkey logo

Comments (6)

Spoofer451 avatar Spoofer451 commented on May 28, 2024

Here is a video of what the issue is that I just recorded so anyone reading this can get an idea of what is going on:
https://www.youtube.com/watch?v=4qU1AFB02EY

The muscle guy in the video SHOULD be shooting projectiles.

from beetle-pce-fast-libretro.

Tatsuya79 avatar Tatsuya79 commented on May 28, 2024

With the pce accurate core you have an option to disable the multitap and then the macho guys shoot.

from beetle-pce-fast-libretro.

Spoofer451 avatar Spoofer451 commented on May 28, 2024

With the pce accurate core you have an option to disable the multitap and then the macho guys shoot.

Late response, but is there any way to access this core within RetroPie? I can't seem to find it in its current version.

from beetle-pce-fast-libretro.

negativeExponent avatar negativeExponent commented on May 28, 2024

took me awhile to realize Ai Chou Aniki was a different game than Cho Aniki. Thought you need to finish a stage or something.

Got the right game got it fixed (or at least have it working)

screenshot is from supergrafx
sgx

from beetle-pce-fast-libretro.

Spoofer451 avatar Spoofer451 commented on May 28, 2024

took me awhile to realize Ai Chou Aniki was a different game than Cho Aniki. Thought you need to finish a stage or something.

Got the right game got it fixed (or at least have it working)

screenshot is from supergrafx
sgx

Is there a way to get this going on the current version of RetroPie? I would love to get it going there. I tried installing from the source but nothing really changed.

from beetle-pce-fast-libretro.

negativeExponent avatar negativeExponent commented on May 28, 2024

here is a fun "hack" you can use to play the game properly while waiting for the PR:

1: have someone on player port 2 press the attack button :D
or 2: just use the same controller (Settings > Input > Port n Controls > Device Index) from por 1 on port 2 with both the same button binds and play that way. this still works.

long story short, with multiTap disbled, your inputs are getting sent to a all 5 ports instead of each port having its own controller.

But yeah, ill be sending a pr and have this as a core option soon.

let me know it this trick works.

from beetle-pce-fast-libretro.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.