libraiger's Projects
An action RPG game built in the Unity game engine using C#. There is currently over 700 hours of work put into this project. Some of the features include full Xbox controller functionality, advanced enemy AI with A* pathfinding, and a unique strategic combat system with player blocking, attacking, dashing, dodging, and managing stamina.
Fun 2D Stuff that we'd like to share!
This is an implementation of the popular board game Abalone, intended to be played by artificial intelligences.
Artificial Intelligence System for Prohibited Item Detection in X-ray Baggage Images
Basic Aimbot
CNN to detect aimboters in FPS games
Barebones started for REST api's using aiohttp with SSL and basic http auth
See jj1bdx/airspy-fmradion for the further development // FM receiver for Airspy HF (fork from airspy-fmradion)
backtrader AI+SignalTradingSystem the project backtest result and analysis stategy for signal trading system test.
The rise of social media and online communities creates safe and anonymous spaces for individuals to share their thoughts about their mental health and express their feelings and sufferings in online communities. To prevent suicide, it is necessary to detect suicide-related posts and user's suicide ideation in cyberspace by natural language process
An AI tech company user-case web app developed using React
This is the official repository for the Arm ASTC Encoder, a texture compressor for the Adaptive Scalable Texture Compression data format.
This project combines the power of Machine Learning and Computer Vision for the purpose of detecting and analyzing basketball shots in real-time! Built upon the latest YOLOv8 (You Only Look Once) machine learning model and the OpenCV library, the program can process video streams from various sources, such as live webcam feed or pre-recorded videos
A restaurant recommendation app using an AI chatbot to prompt for and receive input from the user
My solutions to the UC Berkeley AI Pacman Projects
A simplified blockchain in Go
A Chess AI that uses reinforcement learning to play either against itself, or versus a human.
Katas
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
NFT Contracts by Buildship
A power tool to debug memory-related issues
Implementation of othello game with minimax and alpha-beta pruning algorithm; course: CSC384