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justweengine's Introduction

JustWeEngine - Android Game FrameWork

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Android Arsenal GitHub release Hex.pm

An easy open source Android Native Game FrameWork.

Engine Flow Chart

engine

How To Use?

  • Import Engine's module as Library.

  • Import engine.jar in your project from "/jar".

  • With Gradle:

    • Step 1. Add the JitPack repository to your build file
      Add it in your root build.gradle at the end of repositories:
      	allprojects {
    		repositories {
    			...
    			maven { url "https://jitpack.io" }
    		}
    	}
     	
    • Step 2. Add the dependency
        dependencies {
            compile 'com.github.lfkdsk:JustWeEngine:v1.13'
      }
    	
  • With Maven:

    • Step 1. Add the JitPack repository to your build file
      <repositories>
    	<repository>
    	    <id>jitpack.io</id>
    	    <url>https://jitpack.io</url>
    	</repository>
    </repositories>
    
    • Step 2. Add the dependency
    	
      <dependency>
        <groupId>com.github.lfkdsk</groupId>
        <artifactId>JustWeEngine</artifactId>
        <version>v1.13</version>
    </dependency>
    

Engine in V1.13

User Guidance

Feedback

Please send your feedback as long as there occurs any inconvenience or problem. You can contact me with:

License

Copyright 2017 [刘丰恺](http://www.cnblogs.com/lfk-dsk/)

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

justweengine's People

Contributors

hnshilei avatar lfkdsk avatar

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justweengine's Issues

errors in project

i downloaded the program and ran it in eclipse and it had 990 errors, Ive corrected some of them but I wanted to know is it the code or the program that is faulty

Very good experiment

It's AMAZING that a game could run with so little code. It also proves that Java API has great power. However, it seems that there are still some bugs. When I ran the demo on my simulator, I found that some planes disappeared unexpectedly. In my personal opinion, the project could be more object-oriented. All in all, it's still a good practice of Android graphics practice with Java code.

如何在JustWeEngine中使用原生控件?

虽然在JustWeEngine中支持TextButton,GameTextPrinter 等多种控件,但是往往无法像View一样使用它们,
例如:TextButton的width&height 无法获取便无法进行准确的放置定位。

关于数据库的问题

前面描述的SharedPreference打不开的问题在我简单看了你的Engine类以后解决了(生命周期的问题,我以前在构造方法里面构造Preference,真是傻透了),还有就是希望引擎本身也能包含Node类那个库

Add english wiki

Please add wiki and documentation in english as I desperately want to use it for my game.

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