unitytinyrenderer's People
unitytinyrenderer's Issues
moving camera
real opengl
clear buf opt
ArrayCopy is 4 or 5 times faster than simple loop
perspective correct interpolation
first light
line drawing degenerate point case
barycentric rendering bug
lines are missing
because the impl assume x1 is always bigger than x0
line int drawing opt
refactor projection matrix
draw ap vector
draw point project on ab ac
perspective projection
fix line drawing holes
bary centric test
ambient occlusion
linear interpolation
add frame buf concept
draw point projection on tri
tiny renderer
linear test
rasterize using Barycentric coordinate system
draw filled tri
shadow mapping
viewport matrix
draw axis basic version without local space
gpu rendering
z buf
shaders
draw a b c text
draw tri
refactor use unity paras
tri rasterization bug; divide 0
Draw Axis
model flat shading
job system
tangent space normal mapping
transform normals
add line drawing testcases
line drawing bug
draw axis with local space
clear code
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