This Go program defines a simple deck of playing cards and provides various operations on it. You can create, manipulate, and save decks of cards, making it a useful tool for card games and simulations.
-
Create a New Deck: Generate a deck of playing cards containing all the standard cards, such as Ace of Spades, Two of Diamonds, Three of Hearts, etc.
-
Display Cards: Display all the cards in the deck.
-
Deal Cards: Split the deck into two decks, simulating a card deal.
-
Convert to String: Convert the deck into a comma-separated string.
-
Save to File: Save the deck to a file on your local machine.
-
Load from File: Read a deck from a file on your local machine.
-
Shuffle Cards: Shuffle the cards in the deck, ensuring randomness.
-
Clone this repository to your Go workspace:
git clone https://github.com/yourusername/cards.git
-
Navigate to the project directory:
cd goplayingcardsdeck
-
Build and run the application:
go build ./goplayingcardsdeck
Here's an example of how to use the Go Playing Cards Deck in your Go program:
package main
import "fmt"
func main() {
// Create a new deck
cards := newDeck()
// Shuffle the cards
cards.shuffle()
// Deal a hand of 5 cards
hand, remainingDeck := deal(cards, 5)
// Display the hand and the remaining cards
fmt.Println("Hand:")
hand.print()
fmt.Println("Remaining Cards:")
remainingDeck.print()
// Save the remaining deck to a file
remainingDeck.saveToFile("mydeck.txt")
// Load a deck from a file
loadedDeck := newDeckFromFile("mydeck.txt")
// Display the loaded deck
fmt.Println("Loaded Deck:")
loadedDeck.print()
}