Code Monkey home page Code Monkey logo

vilya's Introduction

The Vilya library

The Vilya library provides various facilities for making networked multiplayer games. Its various packages include:

  • whirled - builds on the crowd framework and defines a scene graph with portals to move between scenes and provides hooks for distributing and updating scene data (for example isometric rendering information) over the network
  • parlor - builds upon the crowd framework to create the notion of a game with players and provides tools for making turn based games
  • puzzle - builds on the parlor and media frameworks to provide tools for implementing puzzle games in a networked environment
  • micasa - builds on the parlor framework to provide lobbies and matchmaking for multiplayer games

Javadoc documentation is provided.

Tutorial-style documentation is somewhat sparse at the moment, but inspection of the code in the src/test/java/ directory shows examples of use of many features of the library.

Building

The library is built using Ant.

Invoke ant with any of the following targets:

all: builds the distribution files and javadoc documentation
compile: builds only the class files (dist/classes)
javadoc: builds only the javadoc documentation (dist/docs)
dist: builds the distribution jar files (dist/*.jar)

Artifacts

A Maven repository containing released versions of the Vilya Java and ActionScript artifacts are maintained here. To add a Vilya dependency to a Maven project, add the following to your pom.xml:

<repositories>
  <repository>
    <id>ooo-repo</id>
    <url>http://threerings.github.com/maven-repo</url>
  </repository>
</repositories>
<dependencies>
  <dependency>
    <groupId>com.threerings</groupId>
    <artifactId>vilya</artifactId>
    <version>1.3</version>
  </dependency>
</dependencies>

To add it to an Ivy, SBT, or other Maven repository using project, simply remove the vast majority of the boilerplate above.

If you prefer to download pre-built binaries, those can be had here:

Distribution

The Vilya library is released under the LGPL. The most recent version of the library is available at http://github.com/threerings/vilya

Contact

Questions, comments, and other worldly endeavors can be handled via the Three Rings Libraries Google Group.

Vilya is actively developed by the scurvy dogs at Three Rings Contributions are welcome.

vilya's People

Contributors

deadmoose avatar groves avatar jamie-threerings avatar mjohnson-ooo avatar mthomas96 avatar samskivert avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.