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ERROR connecting session socket: Connection refused

Hello.

I'm really excited about this project.k
I found the AS3OpenNI by accident and I'm trying my best to make it work so 
that I can create some projects in Flash that I've been wanting to make for 
some time now and seems that only AS3OpenNI is capable doing them.

But as I don't really have strong knowledge in Programming is a bit hard for me 
to know any errors and problems that occur during the processes that are needed.

Enough with the talking!!!

-----

I managed to install properly all drivers needed for AS3OpenNI (OpenNI, Kinect 
Drivers, Nite).

In the end of all this process I passed by any problems but I'm really stuck 
when I try to run "AS3OpenNI_Alpha_1.3.0"

The Error that occurs is this:

John-Mars-MacBook-Pro:~ macuser$ 
/users/macuser/Documents/AS3OpenNI/AS3OpenNI_Alpha_1.3.0 ; exit;
ERROR connecting session socket: Connection refused
logout

[Process completed]

Can someone please help me with this.

I know its probably something dump but I believe it will also help someone else 
having the same problem.

I have my Kinect connected of course!

And I'm running all these in MacOSX Snow Leopard.

Thank you!!



Original issue reported on code.google.com by [email protected] on 4 Jul 2011 at 8:39

Cannot Connect to Kinect Using Example Files

What steps will reproduce the problem?

1. compiling any of the examples from AS3OpenNI_Alpha_1.0.9 within Flash Builder

What is the expected output?

Kinect should turn on and the application should render the view and detect 
objects etc.

What do you see instead?

the sockets get bound to particular ports but the Kinect doesn't turn on at 
all, as if the executable isn't connecting properly.


What version of the product are you using? On what operating system?

AS3OpenNI_Alpha_1.0.9
Mac OS X 10.6.7 (latest Macbook pro)


Please provide any additional information below.

I followed the install guide: 
http://c4c.posterous.com/installing-openni-kinect-drivers-and-nite-on

I know that OpenNI is working because I can run the examples from that, but 
just can't get AS3OpenNI working.


Please help me, as I am doing my major project for my degree, which is due in a 
couple of weeks, and it would be nice to get hand tracking and gesture 
recognition working instead of just blob detection with as3kinect.

Is there anything else I need to do to get the examples running?

Thanks


Original issue reported on code.google.com by [email protected] on 13 May 2011 at 1:14

Primesense NITE and OpenNI newer versions

Hi guys,

First let me say thanks for the wonderfull work you have been doing here. 
I was trying to test your code but i wasn't successfull cause i could'nt find 
the specified framework versions of OpenNI and NITE. 
I tried to recomplile the server to adapt him to these frameworks but my c++ 
knowledge is too short for me to be able to do it.

Is there a new version of the server that i can use under this new frameworks? 
or where can i get the framework versions that you mention on pre-requisites ? 


OpenNI 1.5.2.23
Primesense NITE Framework 1.5.2.21


Original issue reported on code.google.com by [email protected] on 5 Mar 2012 at 1:28

Problem running Mac binary

What steps will reproduce the problem?
1. ./AS3OpenNI_Alpha_1.0.8

dyld: Library not loaded: ../../Bin/Release/libXnVNite.dylib
  Referenced from: /Users/jlewis/Desktop/./AS3OpenNI_Alpha_1.0.9
  Reason: image not found
Trace/BPT trap 

What is the expected output? What do you see instead?


What version of the product are you using? On what operating system?

OSX 10.6.7




Please provide any additional information below.


Original issue reported on code.google.com by [email protected] on 2 May 2011 at 3:55

Unable to connect to session server problem ?

I've just downloaded the as3OpenNI winBinary, and got the error xnVNITE.dll is 
missing so i download the CPP and get the file and put it in the same folder 
with winBinary folder and it works, however when i run the exe file i got the 
message "unable to connect to session server problem", why is this happen ?

Thanks for helping me out :D

Original issue reported on code.google.com by [email protected] on 23 Aug 2011 at 2:00

libXnVNite.dylib PROBLEM MACosx

What steps will reproduce the problem?
1. Running the AS3OpenNI_Alpha_1.3.0 Binary from the terminal

Installed properly and OpenNI and Nite library.

The first few times I tried to run the as3opepni binary it was running properly 
but now it cant find the libXnVNite.dylib

I get this when i run it..

dyld: Library not loaded: ../../Bin/Release/libXnVNite.dylib
  Referenced from: ./AS3OpenNI_Alpha_1.3.0
  Reason: image not found
Trace/BPT trap

Im on Mac Snow Leopard

What is wrong!! How should I direct the binary to the file?!

thank you!!


Original issue reported on code.google.com by [email protected] on 13 Jul 2011 at 1:56

Socket error...?

Hi,

This seems a really cool project, and thank you for your effort.
I think I followed your instruction, but I cannot run any of your examples on 
my windowsXP.

I just captured the debuging window message while I was running NI2Hands 
example, as follows.

[SWF] NI2Hands.swf - 1,669,605 bytes after decompression
Info (AS3OpenNI :: Alpha 1.3.0)
AS3OpenNI :: NITE Session Socket - Bound to: 127.0.0.1:9501
AS3OpenNI :: Capture Socket Error

Software I used:
Flex Builder 4.5
Visual Studio 10.

I ran c-based socket programs (client/server) with the same port-numbers, and 
there is no problem to run socket programs.

NITE samples work well with Kinect.

I really appreciate if you advise me on this.
Thanks!

Kim.

Original issue reported on code.google.com by [email protected] on 14 Jun 2011 at 6:10

Random user can pass through the kinect area while it is in use and will stop everything on LOST

I need major help!!! I am designing a game that will be at a tradeshow which 
means lots of people walking by. The problem it seems is that once kinect sees 
you "New user" even if you are just strolling by it seems to kill or mess up 
the ONISkeletonEvent.USER_TRACKING data.

Please if you have any ideas I need them fast! This thing needs to ship end of 
week.  I thought I could handle this by assigning an activeUserID and filtering 
based on that but it just doesn't care. When it "LOST USER" it is game over 
even if that was just someone watching and then moving away.

PLEASE HELP!!!  

Original issue reported on code.google.com by [email protected] on 21 Sep 2011 at 11:24

great news today, the last NITE unstable version online

http://groups.google.com/group/openni-dev/browse_thread/thread/570380583bdb02e0

does it mean you, guys, will implement this fantastic evolution in your already 
fantastic work ?
it should be phenomenal ;)

tell us more

thank you

Erik


Original issue reported on code.google.com by [email protected] on 23 Nov 2011 at 10:49

problem with flash builder and as3openni

Ok so im working on the as3openni project and I'm having trouble in flash 
builder. i get 9 errors in the problems... I'm guessing that all the errors are 
from each app in the 'bin-debug' folder. The type of error i get is a 'flex 
problem' which i don't know what the is so i was hoping someone here could tell 
me what that means and what i need to do to fix it.

thanks so much.

will

Original issue reported on code.google.com by [email protected] on 11 May 2011 at 2:25

Attachments:

Does this work with Air 3 beta and Flash Builder 4.5?

I am not having much luck running the examples. It is looking for the 4.1 SDK 
but Flash Builder 4.5 starts with SDK 4.5. I am actually using the latest 
nightly build because I am building a 3D game with the new molehill API.

So has anyone had any luck in Flash Builder 4.5?

Original issue reported on code.google.com by [email protected] on 29 Aug 2011 at 7:14

as3openni 1.3.0 works

Hi,

Great work :)

i had downloaded and tried some of your sample in 
AS3OpenNI_Alpha_1.3.0_Examples.fxp using flash builder 4.0.1, its works 
properly with your AS3OpenNI_Alpha_1.3.0.swc. and also with opensouce 
wrapper(AS3OpenNI_Alpha_1.3.0.fxpl).

i am facing the following issue while running NISkeletons.mxml,

while working with single user, the skeleton is identified and the circle is 
moving accordingly in the screen. but when the user moves out of  focus from 
the kinect device, the USER LOST event not raised immediately. but it raised  
only after the next user identified. 

Can you please help me on resolving it and also guide me,to use the same 
wrapper in flash cs4 or flash c5.

Thanks in advance

regards
Mani

Original issue reported on code.google.com by [email protected] on 10 Jun 2011 at 4:52

Flex Problem with example 1.0.9

Hi guys, first af all sorry if my english will not be perfect. I'm an italian 
student of University in Genoa interested in the as3openni project. I've made 
all step describe in 
http://c4c.posterous.com/installing-openni-kinect-drivers-and-nite-on. When i'm 
going to import the flex project all seems to be ok but when i try lo lunch it 
in Flex i receive this error:

unable to open '/Users/simar/Applications/Adobe Flash Builder 
4/AS3OpenNI_Alpha_1.0.9/src'    AS3OpenNI_Alpha_1.0.9_Examples.

But the folder src is present. I don't know. Have you any suggest? Thanks.

Simone.     

Original issue reported on code.google.com by [email protected] on 9 May 2011 at 9:37

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