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p4fs's Introduction

P4FS

Perforce as UserMode FileSystem

Requirements

  • macOS (10.5 or higher)
  • Fuse for macOS
  • A C compiler (e.g Xcode)
  • GNU binutils

Building

$ cd src
$ make

The resulting binary is called p4fs.

Running

Make sure you have P4V open, and configured the perforce command line. You can verify the command line working by executing p4 info, which should show you the information about your current perforce connection.

To mount all perforce depots under the path ./p4, execute the following:

$ ./p4fs -f p4

This will mount all depots under ./p4 and run it in the foreground. To unmount, just interrupt it using Ctrl-C.

License

Copyright (C) 2018 Arvid Gerstmann

meta is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

meta is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with meta. If not, see http://www.gnu.org/licenses/.

p4fs's People

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p4fs's Issues

More Information

I'm pretty interested in your use case / implementation as I'm in the process of figuring out better source control systems for games. Is there any more information on this project?

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