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maui's Issues

Add optional containerized Roblox engine API environment to codegen

Currently, the default way Maui generates code and runs everything bases on creating real instances at runtime. While this is definitely expected behavior with instance serialization in general, there should probably be an option just supporting a few class types like StringValue (*.txt in Rojo), LuaSourceContainer (scripts; *.lua, *.client.lua, *.server.lua), and LocalizationTable (*.csv).

This would allow proprietary scripts to not have any real objects in getnilinstances() at all. Since it'd only support those class types, it'd really ONLY be suggested for proprietary scripts that absolutely CANNOT have any instance names leaked out of the environment.

Scripts themselves obviously don't have .Source set, but some still may not want anything at all being pushed to nil.

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