Comments (1)
Currently not able to do but if we can make a better version of rasterToLineSegments then that would fix it. The problem is there is no ordering to the points so unless it is one simple road the is no way to connect them in the right order. The points was a work around to avoid having to change road rasters to lines which took a long time. It might also be possible to resurrect the old version of the package that had a better way of handling raster roads but was slower for vector inputs.
from roads.
Related Issues (20)
- Output updated cost with new roads having cost = 0? HOT 1
- Do we need calcCost function? HOT 1
- `devtools::check(remote = TRUE, manual = TRUE)` HOT 1
- `rhub::check_for_cran()`
- Add fast distance to roads HOT 1
- add faster iterative moving window method for obtaining distance to roads. HOT 6
- licensing & copyright details HOT 10
- Transition to terra HOT 5
- Cost not dynamically updated in LCP HOT 4
- add pfocal to Suggests when on CRAN again HOT 4
- Remove dependency on SpaDES.tools HOT 1
- Release roads 1.1 HOT 2
- deal with geometry type GEOMETRY
- NAs in cost raster HOT 1
- error with raster-dev HOT 8
- Tiling option for doing multiple areas HOT 1
- complete change to weights instead of costs HOT 1
- Release roads 1.2.0
- `getLandingsFromTarget` and `buildSimList` use different methods for clumped rasters HOT 1
- Check expected RAM needed vs available HOT 1
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from roads.