Comments (4)
I have updated the description of how roads
does the LCP method in the paper to reflect how it currently works
from roads.
Test out how long this would take with some really data and get an idea of how long it would take
from roads.
Need to implement and sorting heuristic to determine order of landings when they are not numbered
from roads.
PLAN:
Need to sort landings by closest, or maybe also allow user to provide order? Could use length of lines in getClosestRoad
Then in shortestPaths need to iterate over get.shortest.paths and updating cost in graph together so that it is dynamic.
Might need to change how the dispatch on different methods is done for this to work.
from roads.
Related Issues (20)
- Output updated cost with new roads having cost = 0? HOT 1
- Do we need calcCost function? HOT 1
- `devtools::check(remote = TRUE, manual = TRUE)` HOT 1
- `rhub::check_for_cran()`
- Add fast distance to roads HOT 1
- add faster iterative moving window method for obtaining distance to roads. HOT 6
- licensing & copyright details HOT 10
- Transition to terra HOT 5
- add pfocal to Suggests when on CRAN again HOT 4
- Remove dependency on SpaDES.tools HOT 1
- Release roads 1.1 HOT 2
- deal with geometry type GEOMETRY
- NAs in cost raster HOT 1
- error with raster-dev HOT 8
- Tiling option for doing multiple areas HOT 1
- complete change to weights instead of costs HOT 1
- Release roads 1.2.0
- `getLandingsFromTarget` and `buildSimList` use different methods for clumped rasters HOT 1
- Check expected RAM needed vs available HOT 1
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from roads.