Code Monkey home page Code Monkey logo

Comments (4)

LagoLunatic avatar LagoLunatic commented on June 25, 2024

I disabled the "Unlock Boss Doors" option

Nope. It says it right there in your log - unlock_boss_doors. You must be remembering a different seed where you disabled that option.

from dsvrandom.

LagoLunatic avatar LagoLunatic commented on June 25, 2024

Actually, apparently I made Unlock Boss Doors be forcibly enabled if you have map rando on? I guess there was some kind of incompatibility between locked doors and map rando, but it's been over 3 years since then, so I'm not sure if it's still broken considering how many things have changed in that time. I guess it would need to be tested.

from dsvrandom.

Cloudmonkey98 avatar Cloudmonkey98 commented on June 25, 2024

That explains everything, I thought I was going crazy and started testing and confirming it was being silently appended, thank you for checking, if nothing else, you should probably at least grey out and force tick the option like you do with things like Boss Souls(I checked, you're right, Map Rando forces Unlock Boss Doors)
I would assume its a logic issue where it hamstrings Area distribution due to not being able to reassign what Seal goes to what Door or something?
Also I wanna apologize for creating so many issues recently if I've been a bother, just sorta trying to feedback and help

from dsvrandom.

LagoLunatic avatar LagoLunatic commented on June 25, 2024

It seems the main reason is because the item rando logic for where the seals are needed is tied to the doors on the outside, which get moved around by the map randomizer as rooms are reconnected. This could theoretically be fixable by having the logic itself change with the map. There are some more minor reasons for it too.
Seems like too much work, so at least for now I'll simply grey out the option like you mentioned.

from dsvrandom.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.