axelrod-s-ritual's Introduction
Axelrod's Ritual Created by labrax Game created during Global Game Jam 2016 at São Paulo/Campinas Gamux in the University of Campinas. This is a game about culture simulation using Axelrod's model for propagation of traits. Different colors indicate individuals with its traits. Your goal is to make a single culture rule, or otherwise, try to balance it. The game stops when a single culture dominates. Download instructions - Download the AxelrodsRitual.jar file with the folder lib/ and the file shablagoo.tff. - Put these 3 on the same folder. - Execute AxelrodsRitual.jar. Controls - Use the keys 0, 1, 2, ... 9 to set the speed (0 is paused). - Press space on the selected individual to cast a spell. Spells - Flash affects only the selected individual, other spells affect all the individuals that share traits. - After selecting the spell you'll have to do the ritual, pressing the correct keys before the key run outs! - Press ESC to cancel. - If you fail all individuals will flash 3 times. Source code - The source code is commented with proper documentation at the doc/ folder. - You can edit the settings at the Config class. - Sound class is not finished, and is not used. The selected individual is the one marked with black. The ritual keys are: UP, DOWN, LEFT, RIGHT, A, B, X, Y. KNOWN BUGS: - at Grid.updateCultureText() gives an index out of bounds for some trait sometimes. https://github.com/labrax/Axelrod-s-Ritual
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