KYRYLO-UI is a library for the Roblox Studio engine, written in the Luau language. With KYRYLO-UI, developers can create interfaces for their games quickly and easily. This library aims to simplify the process of UI development by providing a set of intuitive and efficient tools.
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Simple and intuitive API: KYRYLO-UI offers an easy-to-use interface, allowing developers to create UI elements without excessive complexity.
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Fast and efficient rendering: The library is designed to provide optimal performance, ensuring smooth and responsive UI updates.
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Customizability: KYRYLO-UI provides a range of customization options, allowing developers to tailor the appearance and behavior of their UI elements to match the style of their game.
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Event-driven programming: The library utilizes event-driven programming paradigms, enabling developers to create interactive UI elements that respond to user actions.
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Documentation and examples: Comprehensive documentation and examples are provided to help developers get started quickly and make the most of the library's features.
Documentation: link
- Download any release of KYRYLO-UI
- Place this module script in ReplicatedStorage
- Create new local script in StarterPlayerScripts or StarterGui
- Create your first window:
-- Services
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
-- Variables
local LocalPlayer = Players.LocalPlayer
-- Modules
local KUI = require(ReplicatedStorage.KUI_Library)
-- Init
KUI.Init(LocalPlayer.PlayerGui,50,20)
-- Test1 window
local Window = KUI.Window.new("Test1") -- create new window
Window:Show() -- show your window
-- Custom
Window:SetCorner(10) -- set corner of your window
Window:SetHeader("Test Window",{true,"close"}) -- set/add header for your window
-- Lines
local firstLine = KUI.Line.new("MyFirstLine",3)
local secondLine = KUI.Line.new("MySecondLine",2)
Window:SetLines( { firstLine, secondLine } )
-- Components
local nameInput = KUI.InputText.new("Your Name:") -- create new input text
local changeNameButton = KUI.Button.new("Change Name") -- create new button
nameInput:SetSizeOperator(8)
changeNameButton:SetSizeOperator(5)
firstLine:AddComponent( nameInput )
secondLine:AddComponent( changeNameButton )
- Final! You create your first window with KYRYLO-UI!
- Documentation
- Discord: @kyrylo.
- Email: [email protected]