Current version allows you to move the camera when you hold click on anything on the canvas. It shouldn't be possible to move the camera when cursor is hovering over the ruleboxes.
When player pushes an emoji out of a section's bounds, the pushed element is not "pushed" to the other side of the map, and the player ends up in the wrong location.
The player is one shotting trees even though tree has 3 HP and axe has -1 HP side effect on the tree. There is probably something wrong with the Game logic. Check Game.svelte to resolve the issue.