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ksreachability's Issues

Editing .podspec file

KSReachability.podspec has the following line.

s.license               = { :type => 'MIT', :file => 'README.md' }

Did you mean this?

s.license               = { :type => 'MIT', :file => 'LICENSE' }

New tag

Hello there, could you provide a new tag so we can integrate the latest bug fixes on cocoapods?

Reachability test to certain server doesn't work

Even in example, if you try to test the connection to github.com(or any other host). The first time it works, but after you test it, you disconnect your network, then reconnect it, the status for connect to the server will always be unreachable.

100% cpu usage in simulator and device

Something in the new version of KSReachability is using 100% cpu while running the app in the simulator or the device (iPhone 5, iOS 6.1). I've now switched to https://github.com/tonymillion/Reachability because I need to submit my app tomorrow so I can't help you debug, but if you run the time profiler with the most basic example you should see the same behavior.

It was fine in the last (pod) version by the way.

No instructions for building and build fails on iOS.

Trying to do a build on 10.8.3 (Xcode 4.6.2) for iOS and the error of 'KSReachability/KSReachability.h' file not found is the first thing that happens.

How are you able to build your own project with this error?

Manually check reachability

Hi! Great job on evolving reachability!
Just one issue for me, when i toggle wifi fast it detects the wifi going on but before connecting to any network leading to 0 flags, I'm online on the rest of my computer (running the iPhone simulator) but the simulator is never flagged as online even though it is!

Can you force it to do some kind of recheck? This would be very useful for me!

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