RealPlume configs for stock-sized engines.
ksp-ro / realplume-stockconfigs Goto Github PK
View Code? Open in Web Editor NEWRealPlume configs for stock-sized engines.
RealPlume configs for stock-sized engines.
This is a really odd issue and I've never seen anything like it before, but reloading Module Manager's config cache appears to completely wipe SRBs from the game. Restarting the game fixes this, but not being able to use the reload is quite annoying. Tested with no other mods then the latest RealPlume-Stock, RealPlume, and SmokeScreen.
- Completed - In Progress - Not Started
- Update Stock configs
- Update AB Launchers configs
- Update AIES configs NO LONGER BEING MAINTAINED
- Update Atomic Age configs
- Update BahamutoD configs
- Update BTSM configs NO LONGER BEING MAINTAINED
- Update Cormorant Aeronology configs
- Update Cryo Engines configs
- Update CTN configs
- Update Custom Clusters configs NO LONGER BEING MAINTAINED
- Update Direct LV configs
- Update Eve Engines configs
- Update FASA configs
- Update Home Grown Rockets configs
- Update Jool Direct configs
- Update Kerbal Stock Launcher Overhaul configs
- Update KOSMOS configs
- Update KSO configs NEED 1.3 UPDATE
- Update KSPX configs
- Update KW Community Fixes configs
- Update KW Rocketry configs
- Update Moar Mk1 configs NEED 1.3 UPDATE
- Update Modular Rocket Systems configs
- Update Near Future Spacecraft configs
- Update New Tantares configs
- Update New Tantares LV configs
- Update Part Overhauls configs
- Update Planetary Base Inc configs
- Update Procedural Parts configs
- Update Real Scale Boosters configs
- Update RLA Stockalike configs
- Update RN Cygnus configs
- Update RS Capsuldedyne configs NO LONGER BEING MAINTAINED
- Update Sum Dum Heavy Industries configs
- Update Space Launch System configs NEED 1.3 UPDATE
- Update Space Shuttle configs NO LONGER BEING MAINTAINED
- Update SpaceY configs
- Update SpaceY Expanded configs
- Update SXT configs
- Update Taerobee configs
- Update Tantares configs
- Update Tantares LV configs
- Update Tundra Exploration configs
- Update Ven's Stock Revamp configs
- Update VX Series II configs
- Update Wiki
- Update Forum Thread
Project to add new realplumes built with FX from PlumeParty, ReStock, Near Future and CryoEngines to ReStock engines. These new plume prefabs are being added to the core RealPlume.
0.625m
1.25m
2.5m
3.75
Jet
1.875m
Radial
0.625m
1.25m
1.875m
Radial
2.5m
3.75m
Hey,
SETIprobeParts rescales some stock engines for early probe variety and I was wondering how to make configs for them. http://spacedock.info/mod/848
Specifially the stock 2.5m poodle "liquidEngine2-2" is resized to 0.625m and given the new name "setiLFOenginePomeranian".
And the stock 1.25m RT-10 SRB "solidBooster" is resized to 0.625m and named "setiMiniSRB3".
There are also a couple of RCS thruster parts, but I guess RealPlume/SmokeScreen does not need special configs for that?
Best regards,
Y3mo
Once new alcolox plumes are uploaded to RealPlume core.
The plume position for the Eel 0.625m NTR in the KerbalAtomics patch appears to be placed too high. More details, and suggested fix, on forum here:
https://forum.kerbalspaceprogram.com/index.php?/topic/130576-161-realplume-stock-v131-11419-better-late-than-never-update/&do=findComment&comment=3641911
I stumbled upon it because of a chain of actions that leads to 4 MM patching errors:
GameData\RealPlume-Stock\Space Launch System\R4D11.cfg adds a PLUME node Hypergolic-OMS-White and tries to patch the non-existing ModuleEngines*
GameData\RealPlume\000_Generic_Plumes\Hypergolic-OMS-White.cfg adds the EFFECTS node Hypergolic-OMS-White
GameData\RocketSoundEnhancement\Patches\Hypergolic-OMS-White.cfg fails with "Cannot parse variable search when inserting new key volume = #$/MODULE[ModuleEngines*]/maxThrust$" on 4 occasions
The patching chain assumes it's an engine, because RealPlume-Stock does @module[ModuleEngines*]
But it's an RCS thruster.
(Copypasta from forum):
Missing curly braces:
RealPlume-Stock\AIES\microEngineSE1.cfg
RealPlume-Stock\Space Launch System\RS-25.cfg
Unusual quote marks:
RealPlume-Stock\DIRECT_LV\DirectSRBX.cfg
RealPlume-Stock\DIRECT_LV\DIRECT_RS25.cfg
RealPlume-Stock\Tantares\Phoenix_Ex_Engine_A.cfg
The shrimp srb is marked in the configs to not load if waterfall is present. Waterfall doesn't have configs for the shrimp srb, so this should be reversed.
The new engines in tantares are using custom fx by Beale and not real plumes
Restock MH engines
Fixes
Currently only the Atomic Age nuclear engines have configs.
The USI Sounding Rockets configs aren't working. No plume or sound is generated.
New v2 models (non ReStock)
As title. The ZIP has a folder 'Gamedata'. Please be kind to users on case-sensitive filesystems and rename that to 'GameData'. Thanks :D
In RealPlume/RealPlume-Stock/SXT Continued/SXTnuclearramjet.cfg
:
@PART[SXTnuclearramjet]:FOR[RealPlume]:AFTER[SXT]
In RealPlume/RealPlume-Stock/Taerobee/Aerobee_Jr.cfg
:
@PART[taerobee_aerobee]:FOR[RealPlume]:FINAL
In RealPlume/RealPlume-Stock/Taerobee/Little_Leo.cfg
:
@PART[taerobee_TinyTim]:FOR[RealPlume]:FINAL
Once the old RealPlume configs within Tantares are removed in the next maintenance update, extant configs will be uploaded to RealPlume stock. New plumes need to be added to some engines and missing configs need to be covered.
Tantares LV
Tantares Spacecraft
Hello, in the last few days I'm trying to create a specific config in RealPlume for Interstellar Extended.
There's one engine, the Plasma Thruster, that doesn't show the realplume effect, careless of what I can do.
Here's the cfg for RealPlume: http://pastebin.com/9MVrwkZZ
Here's the MM cache regarding the engine: http://pastebin.com/S6YDwD0E
It seems ok, but in game I still have the stock plume.
Another little issue with the Magnetic Nozzle: http://pastebin.com/PkWjshKX
When you activate the engine in game, the plume doesn't show at all. BUT, if you open the Smoke Screen GUI, you can activate the plume/flare just clicking on Single Emit Timer. I can't find the reason for that.
Here's the MM Cache of the Magnetic Nozzle: http://pastebin.com/q2G4hyd6
Description
The config for the SXT Mun Lander is incorrectly applied to the stock Mun Lander (which does not even have an engine).
Root cause
The SXT Mun Lander was renamed from MEMLander
to MEMLanderSXT
because it conflicted with the stock MEMLander
from Making History. Specifically RealPlume-Stock/SXT Continued/MEMLander.cfg has the problem.
Fix
Obvious: replace MEMLander
with MEMLanderSXT
in the file mentioned herebefore. Optionally, rename the file accordingly.
Additional information
See issue #70 and commit 5ffd417 in SXT.
When these configs are used together with RealFuels Stockalike engines, they overwrite the ModuleEnginesRF it uses with ModuleEnginesFX.
This breaks limited ignitions, ullage, and some other advanced features.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.