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License: MIT License
Angular component library for BabylonJS complex animation canvas management.
License: MIT License
I've known that resource disposal was required: Labeling this a bug and enhancement.
The following BabylonJS objects referenced by BabylonjsCanvasComponent
need to have their resources disposed when the parent components are destroyed:
BABYLON.Light
BABYLON.Camera
BABYLON.Scene
BABYLON.Engine
Per this link all resources attached to a BABYLON.Scene
object will be disposed when scene.dispose()
is called.
Add a simple Angular component displaying one animated sphere: HelloSphereComponent
.
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