kromar / blender_assetmarker Goto Github PK
View Code? Open in Web Editor NEWAddon to mark / unmark assets in a scene or library
Addon to mark / unmark assets in a scene or library
blend file
> collections
> objects
user defined rules
progress_total = len(files)
wm = bpy.context.window_manager
wm.progress_begin(0, progress_total)
for i in range(progress_total):
wm.progress_update(i)
print(i)
wm.progress_end()
When I press "Mark Libary Assets" Blender calculates for a minute, after it is done the asset browser is still empty. In the folder are ~50 .blend files with each 1 object. They should then all show um in the asset browser right? (there aren’t any error messages (where I can find them)). Am I doing something wrong? What is suppose to happon? do I need a spesific python version (I have 3.8.2)?
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