Code Monkey home page Code Monkey logo

docs-old.korge.org's People

Contributors

ashokgelal avatar ba-nyar-naing avatar emign avatar fennifith avatar fsaurenbach avatar giantnuker avatar hiperbou avatar inego avatar jiurchuk avatar jlauener avatar kenvanhoeylandt avatar kietyo avatar kortov avatar krzema12 avatar leffaq avatar leocolman avatar manapart avatar matkoniecz avatar misilelab avatar nopr9d avatar nwuensche avatar pcholt avatar pgreze avatar rachid-o avatar redft avatar rezmike avatar rishavs avatar serandel avatar soywiz avatar viteinfinite avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar

docs-old.korge.org's Issues

Orientation parameter in build.gradle does not affect Android target

Specifying Orientation.LANDSCAPE does not force the android app to go to the Landscape mode by default because the generated manifest does not have such property.

How can I modify the generated android project? I would like to know more about how this library works so can someone show me the direction where to dig to find how to modify generate android project? I can even make a PR for this and maybe some more Android specific stuff in the future.

Unresolved reference when providing dependency on another MP module

I am trying to make a simple game with Korge but I ran into a problem where I can not build for Android target when my game module game depends on another multiplatform module data. Take a look here https://github.com/arnis71/SpaceGame.

It has one data class that I want to use on the backend and in the game called Projectile. It sees this class in game module in IDE and even runs the jvm target. But when I try to start it on android emulator it fails at :android:compileDebugKotlin and says that it can not find this Projectile class. Am I missing something or is there some issue specifically with android target?

Missing GRADLE_METADATA documentation

Most of the libraries are multiplatform and hence require enableFeaturePreview("GRADLE_METADATA") lines in settings.gradle(.kts). Personally, I was unable to get Krypto working on a Kotlin/Native (not multiplatform) project without that line (spent the whole day searching) and I think it would be a good thing to mention in the docs.

docs: incorrect syntax highlighting

From @MairwunNx

As you can see, on the screenshot, incorrect syntax highlighting, red and bright red on a dark background looks very bad, other colors are good, it would not be bad if the color was replaced with a calmer :), if you need help choosing colors, I will try to help 😉

korlibs/korge#34

Wrong navigation on the main page

When you click on any block of the korlibs structure on the main page, its content opens in the same container, not in a new page.

51935839104
51935839104

Doesn't open links in "Build a real game" chapter

Hello!
I'd like to use Korge. I've opened docs to see how to use it.
I can't open any links in "Build a real game" chapter for 2048 game example.
I can find it i tutorials section in site but in docs it doesn't work.
Furthermore, In the start of 2048 game tutorials, I see link to previous part, it also doesn't work.
Please fix it.
Also, I have question: Is still actual tutorial (2048 game) for Korge 3.0?
Thanks

Documentation for Camera Container

While experimenting with cameras, I by happenstance discovered a Camera Container API which is definitely in the code but not mentioned anywhere in the official docs.

Is this API considered stable enough to document at this point, or is it still experimental?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.