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GameJudge부분에서

GameJudge.cc파일의 GameJudge::mainGameLoop()안의
gameLogic = new 가위바위보() 와 같이 작성하는데
이 부분을 넘겨주는 argument에 따라서 무슨 게임을 실행할지 바뀌어야 함

아이디어

육목같이 비기는 경우가 많은 경우에 최종 승패 결정을 위해 판단한 시간을 전부 합쳐서 작은 쪽이 승리할 수 있도록

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