Harvest Moon clone using libGDX
- Clone Project
- Open build.gradle
- Run the main in desktop/src/com.harvest.game.desktop/DesktopLauncher.java
- Go to Run->Edit Configurations
- Navigate to Application->DesktopLauncher
- Under Configuration change the 'Working Directory' to /Harvest/core/assets
- Fix Collision (DONE)
- Save Functions
- Inventory - Weight System
- Next Area Collider
- 'Test' interactions
- MOVEMENT FOR ALDEN
HIT->FadeToBlack->Load Next TileMap-> FadetoMap
- Character Stats
- Inventory
- Saving
- Pausing
- Transition
- Overall Layout
- Tileset
- HUD popups
- Text Scrolling effect
- Talking Party Pictures
- Dialogue Trees
- Wallet/Bank (Both cash and credit card)
- Different Occupations per Zone
- Taxes/Expenses System
- Wages
- Promotions?
- Multiple Buyable houses
- Tilesets
- Furniture (Modular placement or Static 'Upgrade' like harvest moon?)
- Rent(?)
- Different Partners (Start with just female, change to either depending on progress)
- Relationship Progression
- Dialogue Trees
- Rich Dialogue Options
- Marriage
- Different kinds (battery, speed, size)
- Check email/bank (mechanic to stop fraud)
- Main character sprite sheet Overworld/Dialogue
- Townspeople OverWorld/Dialogue
- Workmates Overworld/Dialogue
- Romantic Interests Overworld/Dialogue
- Tilesets for everyzone (City, Suburb, Farm)
- Environment Effects (Time of Day, Inclement Weather)
- Spawn location for some items (Farm mostly)
- Clock and Weather indicators
- Dialogue Boxes
- Cell phone(?)
- Other(?)
(list WIP)