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mmorpg's Introduction

项目介绍  

mmorpg,是一个用java编写的分布式高性能mmorpg手游服务端框架。项目提供各种支持快速二次开发的组件,以及对生产环境的服务进行管理的工具。同时,为了使用户能够快速上手,项目提供了若干常用业务功能作为演示。

项目特点

  • 使用状态同步实现pk技能同步
  • 允许socket/websocket同时接入,兼容手游/页游服务端架构
  • 有独立http后台网站,为游戏运维/运营提供支持
  • 分布式部署,无状态战斗服支持横向拓展
  • 框架提供多种组件,可以直接二次开发业务逻辑
  • 提供热更机制以及jmx接口,方便对生产项目进行监控与维护
  • 尽可能使用spring/springboot组件进行搭建

ToDoList

  • 场景寻路及分屏算法
  • 主动技能/被动技能实现
  • buff系统
  • 更多基础设施与业务演示

与jforgame项目的主要不同之处

  • JDK使用了版本17
  • 网络通信使用jforgame组件
  • 使用spring-boot框架,力求最便利使用spring组件
  • 依赖管理选用了gradle
  • 重点用于演示场景及技能系统
  • 尝试使用一些新技术栈

快速开始

  1. 使用git下载代码 git clone https://github.com/kingston-csj/mmorpg;
  2. 将代码导入带有gradle插件的IDE;
  3. 启动服务端,入口为ServerStartup类;
  4. 启动客户端,入口为ClientStartup类;
    注意:项目使用了lombok库,用于代码简写,开发环境需要下载对应插件,请自行百度

欢迎star/fork,欢迎学习/使用,期待一起贡献代码!!

请作者喝杯咖啡

如果您觉得有所收获,可以请作者喝杯咖啡。大家的支持,促使我不断改进优化,谢谢!

一起交流

如果您发现bug,或者有任何疑问,请提交issue !!
我刚开通了知识星球,来向我提问吧~~

免责申明

本项目只用于学习研究,禁止用于非法获利和商业活动。如产生法律纠纷与作者无关!!

mmorpg's People

Contributors

fagarine avatar kingston-csj avatar littleschemer avatar

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mmorpg's Issues

server端启动报错

org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'configResourceRegistry' defined in file [G:\WORK\JavaProgramming\GameProjects\mmorpg\out\production\classes\com\kingston\mmorpg\game\database\config\ConfigResourceRegistry.class]: Initialization of bean failed; nested exception is org.springframework.orm.jpa.JpaSystemException: Null value was assigned to a property [class com.kingston.mmorpg.game.database.config.domain.ConfigSkill.needLevel] of primitive type setter of com.kingston.mmorpg.game.database.config.domain.ConfigSkill.needLevel; nested exception is org.hibernate.PropertyAccessException: Null value was assigned to a property [class com.kingston.mmorpg.game.database.config.domain.ConfigSkill.needLevel] of primitive type setter of com.kingston.mmorpg.game.database.config.domain.ConfigSkill.needLevel

MyWebSocketHandler.channelRead0()方法里面无法匹配message类

Class<?> clazz = MessageFactory.getInstance().getMessageMeta(NumberUtil.intValue(frame.getId()));

麻烦大佬看看是不是这个方法NumberUtil.intValue(frame.getId())没有找出消息id.
我这边做出修改,单独把moudleId 和cmdId找出来,用了下面这个方法
public Class<? extends Message> getMessageMeta(short module, short cmd) {
Integer key = buildKey(module, cmd);
return getMessageMeta(key);
}

question

老哥有没有这个项目的交流群啊、

Hello,请教一下ByteBuf的释放问题

终于看到Netty版的服务器了,想请教一个ByteBuf的问题,我的毕业设计撸了个类似这个项目的编解码工具,遇到了释放ByteBuf的问题,在你的项目里解码是这样的:

private Message readMessage(short module, short cmd, ByteBuf in) {
		Class<?> msgClazz = SpringContext.getMessageFactory().createMessage(module, cmd);
		try {
			Serializer messageCodec = Serializer.getSerializer(msgClazz);
			Message message = (Message) messageCodec.decode(in, msgClazz, null);
			return message;
		} catch (Exception e) {
			LoggerUtils.error("读取消息出错,模块号{},类型{},异常{}", new Object[]{module, cmd ,e});
		}
		return null;
	}

然后在decode里是这样:

@Override
	public Object decode(ByteBuf in, Class<?> type, Class<?> wrapper) {
		try {
			Object bean = type.newInstance();
			for (FieldCodecMeta fieldMeta:fieldsMeta) {
				Field field = fieldMeta.getField();
				Serializer fieldCodec = fieldMeta.getSerializer();
				Object value = fieldCodec.decode(in, fieldMeta.getType(), fieldMeta.getWrapper());
				field.set(bean, value);
			}
			return bean;
		}catch(Exception e) {
			e.printStackTrace();
		}
		return null;
	}

这两部就从ByteBuf-->POJO,但是有个问题,这里的ByteBuf需要释放吗?因为return null了,那么TailContext就无法去自动释放这个ByteBuf了吧??是需要在解码结束后手动调用这个吧?

@Override
	public Object decode(ByteBuf in, Class<?> type, Class<?> wrapper) {
		try {
			Object bean = type.newInstance();
			for (FieldCodecMeta fieldMeta:fieldsMeta) {
				Field field = fieldMeta.getField();
				Serializer fieldCodec = fieldMeta.getSerializer();
				Object value = fieldCodec.decode(in, fieldMeta.getType(), fieldMeta.getWrapper());
				field.set(bean, value);
			}
                        //手动释放ByteBuf
                        ReferenceCountUtil.release(buf);
			return bean;
		}catch(Exception e) {
			e.printStackTrace();
		}
		return null;
	}

谢谢~

事务

事务使用@transactional(rollbackFor = Exception.class)怎么无效的,表的引擎也没错

启动之后

在ide中把server和client都启动了,只有两个console输出了启动日志,接下来呢?client和server的交互什么都看不到

针对net 注解的建议

建议把@MessageMeta的参数放到@RequestMapping,然后把@MessageMeta类型改为参数,例如下面这种:

@RequestMapping(module = Modules.PLAYER, cmd = PlayerService.CMD_REQ_LOGIN)
public void reqPlayerLogin(IoSession session, @MessageMeta ReqPlayerLogin request) {
	long playerId = request.getPlayerId();
	System.out.println("角色[" + playerId + "]登录");
	SessionManager.getInstance().registerSession(playerId, session);

	session.sendPacket(new ResPlayerLogin());
}

参考spring mvc的注解,因为是请求响应模型,我觉得这样比较好理解一些

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