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ck2toeu4's Issues

Great Works

Great Works should count for province development.

Don't assign states

Converted countries should have no states, so they can assign with their Actually Existing Territory.

Dominant cultures

There is now a dominant_culture keyword which the converter ignores, which will have to be understood and converted.

Emperor: Provinces

There are a number of new provinces in Europe, which currently do not get converted.

Calculate manpower weight from buildings

Current implementation is from savegame levy object, which may vary with martial skill and is connected to ingame army size in a non-obvious way. Use building troop sizes instead, modified by levy size; add garrison and retinue size.

Fix the government format

The government now has a lot more details, like so:

	government={
		government="republic"
		reform_stack={
			reforms={
				"republic_mechanic"
			}
		}
	}

and will have to be understood and overhauled.

Finding capitals not working?

There seems to be an issue with the capital finding:

Could not find province for b_kyzyl-su, allegedly capital of "Zahak" (1452149); it may have converted owned by someone else. Picking random owned province for capital of ORD.
Could not find province for b_taif, allegedly capital of "Jinti" (1429915); it may have converted owned by someone else. Picking random owned province for capital of TRY.
Could not find province for b_abadan, allegedly capital of "Vali" (1423606); it may have converted owned by someone else. Picking random owned province for capital of FLY.
Could not find province for b_constantinople, allegedly capital of "Kyra" (1451013); it may have converted owned by someone else. Picking random owned province for capital of RIG.
Could not find province for b_karashar, allegedly capital of "Mahtab" (1443951); it may have converted owned by someone else. Picking random owned province for capital of AAC.

consistently for apparently every ruler. Needs investigation at the least.

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