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GodotXML - advanced XML support for Godot 4.

This addon adds support for manipulating XML data in Godot 4 with ease.

Supports Godot 4.0-4.2, and likely future versions too.

HINT: Migrating from v1? See changelog for a complete list of breaking (and not) changes.

Features

  • Pure-Godot - everything is done using built-in XMLParser;
  • Loading and dumping XML data into/from a convenient class-based format;
  • Beautifying XML;
  • Converting XML into dictionaries;
  • Access uniquely named children of nodes as if they were regular attributes (works in the editor too!);
  • Decent error messages for when the input is malformed (i mean, XMLParser doesn't have them at all, so :> ).

Installation

Search for the "GodotXML" addon on the asset library (link) or alternatively copy the addons/ folder into your project's root.

API

All functions and attributes that are meant for use by you do not have _ before their name and are also listed before any internal function.

All other functions and attributes are not meant to be used by you, though of course you can edit them as you like.

Roadmap

  • Setup automated tests.

godotxml's People

Contributors

elenakrittik avatar suero152 avatar tokomine avatar

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