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๐ŸŽฎ A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Home Page: https://lettier.github.io/3d-game-shaders-for-beginners/index.html

License: BSD 3-Clause "New" or "Revised" License

Shell 0.36% PLSQL 0.67% GLSL 35.86% C++ 63.10%

3d-game-shaders-for-beginners's Introduction

Hi there. I'm Kevin ๐Ÿ‘‹

  • ๐Ÿ”ญIโ€™m currently working on GameFi, BlockChain, DDD, Game Server
  • ๐ŸŒฑ Iโ€™m currently playing AIGC / K8S
  • โš’๏ธ C++ / Golang / TypeScript / Vue
  • ๐Ÿ“ซHow to reach me: @kevinlincg
  • ๐Ÿ’ญ Ask me anything at Discussions!

๐Ÿ“ˆ my github stats

kevinlincg


๐Ÿ“Š

From: 09 November 2022 - To: 16 May 2024

Total Time: 656 hrs 18 mins

Go                  592 hrs 32 mins >>>>>>>>>>>>>>>>>>>>>>>--   90.28 %
YAML                13 hrs 29 mins  >------------------------   02.06 %
TOML                7 hrs 20 mins   -------------------------   01.12 %
Text                6 hrs 42 mins   -------------------------   01.02 %
Batchfile           6 hrs 20 mins   -------------------------   00.97 %

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