This is a plugin for Dwarf Fortress / DFHack that improves various aspects of rendering.
I wrote this small plugin because I was tired seeing coffins instead of zeroes and all that stuff. It allows to specify separate fonts for map tiles and for text. GRAPHICS_FONT / GRAPHICS_FULLFONT will continue to be used for map area(s), and FONT / FULLFONT will be used for everything else. Requires OpenGL PRINT_MODE (STANDARD, VBO and so on). Adventurer mode and possibly some other screens need some more work. Non-fullscreen dfhack overlays turn entire screen to ASCII, sorry. Just press eg. ESC twice to restore.
Also it allows to override tile numbers for buildings and items, see overrides.txt for details.
Vitaly Pronkin aka mifki [email protected]
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