Code Monkey home page Code Monkey logo

habboserver's People

Contributors

kessiler avatar

Stargazers

 avatar  avatar

Watchers

 avatar  avatar

Forkers

uvbs

habboserver's Issues

Resolve error in packet 3883

Error en packet (3883) [0][0][0][0][0][0][0]�:
System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.Dictionary2.ValueCollection.Enumerator.MoveNext() at Mercury.HabboHotel.Navigators.Navigator.SerializeNavigatorRooms(ServerMessage& reply, Dictionary2 Events)
at Mercury.HabboHotel.Navigators.Navigator.SerializeNavigator(GameClient session, Int32 mode)
at Mercury.Messages.GameClientMessageHandler.GetEventRooms()
at Mercury.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message)
at Mercury.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message)

Resolve ArgumentOutOfRangeException in packet 247

Error en packet (247) [0][0][0]�[0][0][0][1][0][0][0][0][0][1]:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.Generic.List`1.get_Item(Int32 index)
at Mercury.HabboHotel.Groups.GroupManager.SerializeGroupMembers(ServerMessage Response, Guild Group, UInt32 ReqType, GameClient Session, String SearchVal, Int32 Page)
at Mercury.Messages.GameClientMessageHandler.SerializeGroupMembers()
at Mercury.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message)
at Mercury.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message)

Resolve error in packet 1904

Error en packet (1904) [0][2]??:
System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at Mercury.Messages.GameClientMessageHandler.RedeemExchangeFurni()
at Mercury.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message)
at Mercury.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.