This is an incremental text-based RPG.
Goals:
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Base could be changed to "Character" or something. Idea being you can upgrade your character stats. Maybe set a timer when you earn a skill point so its easy. Later on, I would like to add where you can equip different armor and add icons, such as creating my own icons making this game more visually attractive and fun.
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Crafting is where you can basically harvest many materials to aid in your game. For now we can stick with simple harvesting such as mining and harvesting plants. I would like to add more crafting later to really allow the user to be immersed with RPG style gaming.
- Mining: mine for materials such as copper, iron, etc. to make armor and weapons.
- For now just mine for material with no uses just to get the functionality.
- Then come back and add to make certain armors and weapons.
- Harvesting: harvest plants for potions. Such as health or mana potions. Or poisons and stat-increasing elixirs.
- For now just make health and mana potions and store them somewhere.
- Then figure out how to allow the user to use them in combat and such.
- Cooking: cook meals to gain stat increases and to replenish health or mana.
- This can be worked on after mining and harvesting is put together.
- Mining: mine for materials such as copper, iron, etc. to make armor and weapons.
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Attack should allow the user to raid dungeons through a progress bar with the user having access to buttons to heal and make decisions on what they would like to attack. Sort of like a create your own adventure in this mode.
- Dungeons: Just a certain number of mobs to fight with a chest at the end (For now).
- Arean: Fight NPC characters and rank up (No online compatability yet).
- Hunting: Allow user to hunt for food items to craft with cooking.
Issues:
- Having trouble using JavaScript with the bootstrap navs to have local content so I do not need to make separate html pages for the crafting (mining, harvesting, and cooking).
Eventually this game will be available on Kongregate and hopefully Steam.
v. 1.0