Related Issues (20)
- don't use cvar for dropped files
- Remove LUS resources from `RegisterGlobalResourceFactories`
- Delete the `1.x` branch
- Newer StormLib significantly slower loading OTR files HOT 2
- Remove the WindowBackend enum from Ship code.
- Do not require Context to use Fast3dWindow.
- Remove redundant `Ship::`
- Analyze vectors that we return as shared pointers, and make sure that we want to in that situation. HOT 1
- Class headers should be included via the `"ship/"` or `"libultraship/"` directory. HOT 2
- see if we can use `SDL_GetKeyboardState` instead of getting it from the window HOT 1
- Add "mute when in background" option HOT 1
- Array resource type as template HOT 1
- Move current Array resource type out of LUS
- Remove most LUS resource types/factories HOT 1
- Only auto-configure one controller device automatically HOT 6
- Allow setting keyboard defaults in the new input editor HOT 2
- find a solution we're happy with to replace the temp cvar for color clamping HOT 1
- Add native runtime mip map generation to Fast3D
- Decide if we want AudioBackend enum HOT 1
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