Related Issues (20)
- Clean up the `extern` directory HOT 2
- 2.0.0 finalization
- Confirm that all commits on the `1.x` branch after the split from `2.x` are replicated in the main branch HOT 1
- Fix the GameOverlay disappearing too quickly when using higher FPS values.
- Don't directly include `LUS::GfxDebugger` in `Ship::Context`
- Don't require `LUS::Texture` in `Ship::Gui`
- Figure out what we want to do about `RegisterGlobalResourceFactories` HOT 1
- rename `OSXFolderManager` HOT 1
- figure out what to do about `GameMode`
- standardize header guards HOT 1
- Fix memory leaks in DisplayListFactory.
- don't use cvar for dropped files
- Remove LUS resources from `RegisterGlobalResourceFactories`
- Delete the `1.x` branch
- Newer StormLib significantly slower loading OTR files HOT 2
- Remove the WindowBackend enum from Ship code.
- Do not require Context to use Fast3dWindow.
- Remove redundant `Ship::`
- Analyze vectors that we return as shared pointers, and make sure that we want to in that situation. HOT 1
- Class headers should be included via the `"ship/"` or `"libultraship/"` directory. HOT 2
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