A Project for our Computer Graphics course with the theme of "Solutions for Environmental Issues". Its main purpose is implementing and animating a common computer science algortihm in a gamificated way. Our algorithm of choice was Bidirectonal Breadth First Search.
Try to collect wastes from the sea, you may use;
- Bidirectonial BFS to find the shortest path between the ship and the nearest waste,
- change lighting, its intensity, position and target via GUI,
- change camera position to third person position to bird's eye view
- WebGL2
- HTML5
- Javascript
- Three.js
Node.js
npm install
npm run dev
- Use WASD to move
- Press Space for algorithm animation
- Press C for changing camera orientation
- Press Q for collect sea snot & mucilage.