I'm a full stack web developer from Germany.
kazeheki / jumpingtime Goto Github PK
View Code? Open in Web Editor NEWSmall jumping game with time theme
Home Page: https://kazeheki.github.io/JumpingTime/index.html
License: MIT License
Small jumping game with time theme
Home Page: https://kazeheki.github.io/JumpingTime/index.html
License: MIT License
Expected no sound
Actual Jumping sound is played
On the main scene if the mouse is directly over the player character and left mouse button is clicked, then the character's jumping is kind of off. The mouse following seems to have some influence on the jumping behaviour (so in the y value manipulation).
Describe the solution you'd like
The player should be able to use keyboard input instead of mouse input.
Relates to #50
Describe the solution you'd like
The player might want to use only mouse or only keyboard. There should be a switch for mouse/keyboard use in the beginning of the game.
Describe alternatives you've considered
Other possibility is to just allow the user to switch in game and always listen to both, mouse and keyboard input.
Is your feature request related to a problem? Please describe.
It's hard to see where the coin exacly is and to tell you're jumping from the angle of the camera.
Describe the solution you'd like
Find a better angle.
E.g. Coin could rotate and hover
Is your feature request related to a problem? Please describe.
Movement of the player feels to erratic.
Describe the solution you'd like
Adjust the mouse-following speed to have more precise mouse-following.
Is your feature request related to a problem? Please describe.
Switching from mouse to keyboard when everything else is mouse based is strange.
Describe the solution you'd like
Right-click for menu? Maybe to easy to hit.
Describe alternatives you've considered
Right-click and hold for a short time with some indication that you're about to open the menu.
Describe the solution you'd like
Some kind of "trick" to get the hourglass off the player's back. Should then respawn after some time.
Describe the solution you'd like
After a certain amount of coins collected, the lives should go up by one again. That gives the player the possibility to play for a longer time.
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