Comments (3)
That did the trick! Thanks for the help!
from bevy_retrograde.
Hey there!
Sorry for the delay, I've been unavailable for the last bit, but I'm going to test this out and see why it's not working as soon as I can. It should be a simple fix, one way or the other.
from bevy_retrograde.
I think I know what the problem is now. When creating a standalone project, you aren't meant to depend on the individual bevy_retrograde_[something]
crates by themselves. You only need to depend on the bevy_retrograde
crate. The bevy_retrograde
crate is the one responsible for enabling certain Bevy plugins, which is why you are getting the panic.
I created a new project from scratch and created a GitHub gist with the Cargo.toml
and main.rs
file that I used and it worked fine. Let me know if this doesn't work for you!
https://gist.github.com/zicklag/06f7bd82afa81bc8f45b4e92ab866658
from bevy_retrograde.
Related Issues (20)
- 🍎 MacOS Support HOT 2
- 👤 A New Name? HOT 1
- 🎥 Migrate To Bevy's Renderer ( + MacOS Support 🍎 ) HOT 2
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- overall polishing needed HOT 6
- 🔍 Alternative Pixel Filtering Modes
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- Accessing world coordinates via cursor_position HOT 4
- Support Bevy v0.7 HOT 5
- Integrate Egui UI HOT 3
- Prepare For 0.3 Release HOT 1
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