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The-Witcher-Old-World-Tool

Online tool to help ease the small tedia of the board game The Witcher: Old World

The main goal is to create a few tools to make the randomized parts of the game more fluid and faster than the current methods, something akin to the automations in Tabletop Simulator.

The Witcher: Old World Helper is available here.

A few ideas:

  • Lost Mount location randomizer (can be just a d20, but there are 19 locations, 0-18). Unsure how it integrates with Skellige expansion.
  • 3 Monster panel with results button(s) adjacent which automatically randomize same level monster or increased monster level and randomizes location to same type
  • Quest location randomizer
    • Terrain tokens
  • Monster Trail
    • Location randomizer
    • Terrain tokens
    • Weakness tokens
    • Destruction tokens (movement?)
  • (Much more complex/longer term) Monster passive/ability calculator to help resolve any questions on how a passive would trigger/resolve/etc provided a current player's card combo
  • Witcher/mage card randomizer.
    • Rule book says shuffle and pick two, yet the backs of each player card has the school icon on the back, making it not truly random.
    • can choose which expansion(s)
  • All location randomizers will try to take already-used locations into account, when/where applicable. Until implemented, users can just reroll and there will be a notice when a location shouldn't be on the same space as another entity.
  • Inventory list for each expansion
    • Cards
    • Tokens
    • Minis
    • Where to locate some of the harder to find items
      • e.g. closed tavern token being in plastic witcher trophy tokens, Ciri & Manticore minis
    • How to fit all cards into the big box
  • List of each mini per number
  • Summarized Setup doc
  • Useful/helpful links to community resources

the-witcher-old-world-tool's People

Contributors

dependabot[bot] avatar hughmczus avatar jaymo89 avatar kaligula0 avatar michieru avatar swirle13 avatar vasaxter avatar

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