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GdUnit3 - Godot Unit Test Framework Godot v3.2 Godot v3.3

GdUnit3 Unit Test Framework

Release Candidate

Please notice the plugin is the first release candidate and has current no acceptance to be bug. You are welcome to report bugs or create new feature requests. I would also appreciate feedback.

GdUnit3

  • Fully integrated in the Godot editor
  • Run test-suite(s) by using the context menu on FileSystem, ScriptEditor or GdUnitInspector
  • Create test's directly from the ScriptEditor
  • A spacious set of Asserts use to verfy your code
  • Argument matchers to verify the behavior of a function call by a specified argument type.
  • Fluentable syntax support
  • Test Fuzzing support
  • Mocking a class to simulate the implementation which you define the output of certain function
  • Spy on a instance to verify that a function has been called with certain parameters.
  • Mock or Spy on a Scene
  • Scene runner to simulate interactions on a scene (Input events like mouse and/or keyboard)
  • Command Line Tool Command-Line-Tool

Documentation

gdunit3's People

Contributors

clemens-tolboom avatar mikeschulze avatar

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