Like the title says, the game crashed on me when I selected "sell" in the Magic shop.
Traceback (most recent call last):
File "./The_Stolen_Crown.py", line 14, in <module>
main()
File "/home/balmung/source/git/The-Stolen-Crown-RPG/data/main.py", line 58, in main
run_it.main()
File "/home/balmung/source/git/The-Stolen-Crown-RPG/data/tools.py", line 85, in main
self.update()
File "/home/balmung/source/git/The-Stolen-Crown-RPG/data/tools.py", line 38, in update
self.state.update(self.screen, self.keys, self.current_time)
File "/home/balmung/source/git/The-Stolen-Crown-RPG/data/states/shop.py", line 131, in update
state_function(surface, keys, current_time)
File "/home/balmung/source/git/The-Stolen-Crown-RPG/data/states/shop.py", line 137, in normal_update
self.gui.update(keys, current_time)
File "/home/balmung/source/git/The-Stolen-Crown-RPG/data/shopgui.py", line 628, in update
state_function(keys, current_time)
File "/home/balmung/source/git/The-Stolen-Crown-RPG/data/shopgui.py", line 500, in buy_sell
if self.check_for_sellable_items():
File "/home/balmung/source/git/The-Stolen-Crown-RPG/data/shopgui.py", line 521, in check_for_sellable_items
if item in self.sellable_items:
TypeError: argument of type 'NoneType' is not iterable