justaboredkid / sacred-tui Goto Github PK
View Code? Open in Web Editor NEWASCII art and terminal graphics made simple.
License: GNU General Public License v3.0
ASCII art and terminal graphics made simple.
License: GNU General Public License v3.0
and perhaps drawing lines too?
There is no way currently to remove a object without re-rendering the entire scene.
For example:
import sacred
scene = sacred.Scene()
scene.box(0, 5, 6, 5)
scene.box(5, 5, 6, 5)
scene.render()
-----------
| | |
| | |
| | |
-----------
There is no way to remove the left square without doing this:
scene.reset()
scene.box(5, 5, 6, 5)
scene.render()
It may not sound like much, but when you have many objects to manage, you have to add them again in order to just to delete one object.
If we can do something like naming objects, like so:
sacred.name(
scene.box(0, 5, 6, 5), "box1"
)
Or having layer numbers:
scene.remove(1)
Those would be really helpful for reusing scenes and potentially improve performance.
Travis python version 3.8-dev does not have Unicode support. This had surfaced another bug which I fixed, but test is still not fixed.
It recognizes ANSI escape codes as text, and it really messes everything up.
Perhaps we should create built in ANSI support without using blessed
?
Some are not updated, or lazily update. I will take care of this myself. This issue is created to track the progress.
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