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rag3's Issues

sounds

Use SFML for sound in space

  • heartbeat when low health
  • gunshot for different weapons (e.g. with reload for shotgun)
  • no ammo sound click
  • explosion sound
  • bullet-wall hit sound
  • bullet-character hit sound
  • dying sound
  • sound should be affected by changes of timescale
  • little soundtrack in background

add agents manager class to engine

This class should control execution of path finding algorithms for many agents (to not execute all of them in one frame). Also - this class should be responsible for agents actions.

add tests for all utils methods

Unit tests are a very useful way for checking if code you've written is correct. There are several tests written in GTest but there are a lot of functions that needs them. In a production code this kind of situation is unacceptable :D

Contact me if you want to learn how to test code.

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