uav3d's Issues
Track accumulation
From @jtec on May 6, 2014 14:35
Tracks are created once every m for each UAS, after some time the high number of tracks slows down the jmonkey thread (45 fps -> 16 fps after ~ 1 h)
Copied from original issue: jtec/UAV3D_ref#2
Rotating disabled in 2D view
From @jtec on January 14, 2015 12:33
The scene cannot be rotated in 2D viewing mode
Copied from original issue: jtec/UAV3D_ref#20
Settings are not saved
From @jtec on December 3, 2014 13:16
Settngs are not saved, each time the program is launched, it falls back to the standard settings (Zagi airframe, chase view etc.)
Copied from original issue: jtec/UAV3D_ref#13
Simulated UAV keeps moving
From @jtec on June 8, 2015 14:55
When disabling the build-in UAV simulation, and re-enabling, the UAV simulation does not resume at the same position, but jumps to another one. This is because the UAV position is computed as a function of the system time.
Copied from original issue: jtec/UAV3D_ref#22
Time of day should be configurable
From @jtec on October 15, 2015 14:35
Copied from original issue: jtec/UAV3D_ref#24
Simulated UAV keeps moving
From @jtec on June 8, 2015 14:55
When disabling the build-in UAV simulation, and re-enabling, the UAV simulation does not resume at the same position, but jumps to another one. This is because the UAV position is computed as a function of the system time.
Copied from original issue: jtec/UAV3D_ref#22
Enable separate horizontal and vertical rotating, similar to CATIA V5
From @jtec on November 26, 2014 15:39
There could for instance be different zones (horizontal, vertical, free rotation) that are overlaid once the middle mouse button is pressed
Copied from original issue: jtec/UAV3D_ref#11
Switching from chase view to 2D view does not work
From @jtec on September 29, 2015 13:43
When switching from chase view to 2D view, the user does not look at the UAV. Switching to 3D view and than back to 2D view circumvents the problem.
Copied from original issue: jtec/UAV3D_ref#23
Jitter
From @jtec on December 10, 2014 16:38
If more than one aircraft are displayed, the other one jumps back and forth from one position to another at a high but visible frequency
Copied from original issue: jtec/UAV3D_ref#18
Add ID label
From @jtec on April 26, 2016 14:1
There shall be an option that makes each aircraft display its ID.
Copied from original issue: jtec/UAV3D_ref#27
screenshots
From @jtec on May 2, 2016 15:45
Add functionality to take screenshots.
Copied from original issue: jtec/UAV3D_ref#28
More views
From @jtec on November 25, 2014 14:3
There are views (formation, chase) that are not implemented yet in UAV3D / 3DView / src / upside / Settings.java
Copied from original issue: jtec/UAV3D_ref#9
No proper error handling if UDP thread fails
From @jtec on May 6, 2014 14:51
If the UDP thread fails to connect to socket, there is only an error message on the command line - there should be an option to retry connecting, e.g. after changing the port.
Copied from original issue: jtec/UAV3D_ref#4
UDP port hard coded
From @jtec on December 3, 2014 13:15
The UDP IP address and port are hard coded. To enhance usability, there should be
a) a preference that can be set by the user and that is saved for the next session
b) a pop up offering to chnage the address/port if it is already in use.
Copied from original issue: jtec/UAV3D_ref#12
Closing sometimes does not work
From @jtec on December 4, 2014 17:15
When pressing the "close window" button, the app sometimes not exits, but just freezes.
Copied from original issue: jtec/UAV3D_ref#16
Virtual leader not displayed as wireframe
From @jtec on December 9, 2014 14:43
Sometimes the virtual leader is not displayed as wireframe. This might be an issue linked to the code that switches the 3D model - maybe the wireframe parameter is not copied?
Copied from original issue: jtec/UAV3D_ref#17
Add runway
From @jtec on April 6, 2016 14:25
There should be a configurable (dimensions, position, orientation) runway for landing applications
Copied from original issue: jtec/UAV3D_ref#26
NED frame
From @jtec on January 14, 2015 12:18
The axes of the NED frame should be visible in some way.
Copied from original issue: jtec/UAV3D_ref#19
Marker on selected aircraft
From @jtec on April 30, 2015 13:1
Ther should be a marker (green glow?) on the aircraft that the user looks at.
Copied from original issue: jtec/UAV3D_ref#21
No constant frame rate
From @jtec on November 25, 2014 14:11
Adapt sleep time in jmonkey update thread to keep frame rate constant on different machines.
Copied from original issue: jtec/UAV3D_ref#10
Endless terrain
From @jtec on May 6, 2014 14:52
The terrain should not end within the current field of view.
Copied from original issue: jtec/UAV3D_ref#5
Freeze feature
From @jtec on December 3, 2014 13:36
The user should be able to freeze the display, e.g. to enable him to click on some fast moving aircraft to modify its settings.
Copied from original issue: jtec/UAV3D_ref#14
Add 'About menu'
From @jtec on December 3, 2014 13:38
When the app goes open-source, an 'about' menu should mention the projects from which e.g. 3D models have been taken.
Copied from original issue: jtec/UAV3D_ref#15
Display whether UAS has been updated lately
From @jtec on September 2, 2014 15:58
If a simulation stops sending state messages to UAV3D, this should be displayed, e.g. by a rotating symbol (maybe even the time that has passed since the last message?) or fading colours.
Copied from original issue: jtec/UAV3D_ref#6
Clearing tracks after some time crashes the application
From @jtec on May 6, 2014 14:33
After some time, clearing tracks causes the jmonkey canvas to stop and stutter. It no longer reacts to inputs.
Copied from original issue: jtec/UAV3D_ref#1
Enable separate horizontal and vertical rotating, similar to CATIA V5
From @jtec on November 26, 2014 15:39
There could for instance be different zones (horizontal, vertical, free rotation) that are overlaid once the middle mouse button is pressed
Copied from original issue: jtec/UAV3D_ref#11
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