Comments (19)
@damienstanton I have added you, if you haven’t already hit me up on Discord (details on the read me!)
Are you familiar with MSFS Developer Mode?
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Thanks for your feedback!
I am going to review the overpower soon and reduce - Something changed in the recent ASOBO Update and it's wayyyyy to fast now!
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Hey @N95JPL , thanks for this project! I'm interested in contributing, happy to take a look at these and open a PR if you like.
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Hey! Feel free, I will add you to our Developer Repo when I get a moment!
Thanks!
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@N95JPL Thanks! I got your note in the Discord server.
I've done one PR against the C152X repo so I am broadly familiar with the dev workflow for a mod. Looking forward to digging into this one; I'll certainly ping you on chat if I have any questions/issues.
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@N95JPL I've branched and started to work on this, feel free to assign the issue to me if you like.
I'm going to work through the list in the coming week or two and open a PR. @EricFlight if you think of anything else that could help match up with TRL aircraft, let me know! I can definitely tweak the performance specs, the panel lighting might be a bit more tricky.
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@damienstanton awesome, have you branched the developer?
Also it won't let me assign this to you on mobile (apparently can't find you?!) I'll sort on desktop later!
Also, I will take a look into the lighting - I am going to re-tweak the aircrafts lighting as a whole I think!
Thanks again
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@damienstanton awesome, have you branched the developer?
Also it won't let me assign this to you on mobile (apparently can't find you?!) I'll sort on desktop later!
Also, I will take a look into the lighting - I am going to re-tweak the aircrafts lighting as a whole I think!
Thanks again
Sure thing, I just saw the invite (not sure how I missed the email). I just joined the org so I can see the dev repo now.
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Heads up that I've modified the OP and the boxes to be checked are what I am working against in the dev branch. I'll update again once I've implemented those remaining tasks. The light switch might be out of scope here since that could require a new model or adjustments to the panel, I'll be focusing on the flight dynamics alone.
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Version 0.9.5
MSFS version 1.13.16.0
Just tried it out tonight:
- 20 degrees flaps on base still around 60-67kts...too slow...in a non-headwind calm situation it should sit 70-75kts
- cruise is still overpowered (up to the yellow caution still) should sit around 90-95kts at 2300RPM or so
- idle sits better at 600-700RPM
- Takeoff seemed more realistic
Just my two cents. I'll keep testing newer versions but this one got a little better in my opinion
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Just thought of one last thing...
Can you get the transponder light to flash when set to ALT to show that it is working and sending a signal out? Should blink about once a second while set to ALT.
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Is that what the KT76C does?
I've not used one in person, only the KT74!
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The KT76C does flash (just saw it in one of my real life flight videos) while on ALT
See the night time flashing in the video link I gave you above. It was squawked to 1200 and on ALT
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Version 0.9.71
MSFS version 1.13.16.0
Just tried it out today:
Cons:
- Cruise IAS indicates a little faster than usual....probably overpowered in cruise by just a little bit (3-5 knots at most)
- just if you could fix the night lighting (which I know might be impossible due to MSFS limitations) with what I provided above
-Try to get the transponder light above ident to flash about once per second to a second and a 1/4 when squawking ALT (default only lights when you have it on test) - see my night time video from link above to see what it does when on ALT and 1200
I think you have a winner here though!
Pros:
-Takeoff seemed a lot more realistic (even more than before)
-10, 20, 30 degree flap speeds in pattern/while landing are more realistic and doing around what I think they should
- landing and aerodynamic braking are working more realistically
- taxiing is very life like (going about 1500RPM to get it going and settling back at 1200RPM for a slight jog speed while taxiing)
- Overall...dynamics are basically right now or very very near to close to the feeling of real flight (good job!)
Suggestions (if possible after fixing above - probably not likely but I'll throw it out there):
- make the sun visors usable
- make the air vents able to be opened and closed
- make the doors open and close
- if you could come up different types of transponders/radios for variations it would be great (I also know it would be a lot of work)
- maybe try to design an IFR model
Just my two cents. Also, I will try to simulate a cross country flight with checkpoint times and we'll see how it performs
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Just want to confirm as I'm testing Beta 6 right now....the animations and enhanced graphics only are in only in select liveries? I'm using a default MSFS livery and while the tweaks to performance are the same, I can't open doors, move visors, no items in the back, etc...Not a big deal but just wanted to ask as if we want these features switching liveries is easy.
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Just want to confirm as I'm testing Beta 6 right now....the animations and enhanced graphics only are in only in select liveries? I'm using a default MSFS livery and while the tweaks to performance are the same, I can't open doors, move visors, no items in the back, etc...Not a big deal but just wanted to ask as if we want these features switching liveries is easy.
It sounds like you're using the Default C152?
The animations etc will work on all liveries made for the mod,
Make sure you select the aircraft with weird screenshots from the aircraft selector menu not the Asobo Default!
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Related Issues (20)
- PBR is close to gone when night lighting is at max brightness HOT 1
- [Feature] Custom SimBrief Airframe/Profile HOT 1
- No image in menu [v. 1.0.0 Beta 7] HOT 6
- Autopilot does not ignore selected altitude when glideslope is captured
- [BUG] Calibrating heading/altitude indicator resets themselves
- DME ETE Stuck
- AP_VS_VAR_INC & AP_VS_VAR_DEC events through simconnect do not cause the KAP140 to display VS speed. HOT 1
- Regular and Fairing version seem to have differences they shouldn't have HOT 5
- Internal lighting issue HOT 1
- Text decals don't brighten with light HOT 1
- Turn Coordinator Ball Squashed
- NAV1 audio doesn't work HOT 1
- VOR TO/FROM flags hidden HOT 3
- Is this plane affected by the new aerodynamics in Sim Update 8? HOT 2
- Whiskey Compass Jerky HOT 2
- CDI textures inconsistent with tooltip [images included]
- DME Lighting Brighter
- Compass issues - whiskey compass off by 4-6 degrees HOT 1
- JPL C152 delisted from flightsim dot to
- Transponder inputs don't seem accessible via MobiFlight HOT 2
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