Comments (5)
The core issue here is that the server --> lobby architecture is designed to be asynchronous, and we can't expect data from the server at any given time. Therefore we cannot currently detect idle connection failure (we can tell when a request/send fails, but those instances are minimized to reduce server load).
That said, there may be some XmPP way to better detect disconnection that we aren't yet using.
from 0ad.
I haven't heard further reports, so I'm tentatively closing this.
from 0ad.
Still happens with long games.
from 0ad.
After having been on the lobby more with the release, I've found you can
become disconnected after just idling in the lobby long enough. It would be
good to check that this isn't related to using an out-of-date gloox version.
On Dec 25, 2013 5:36 PM, "scythetwirler" [email protected] wrote:
Still happens with long games.
—
Reply to this email directly or view it on GitHubhttps://github.com//issues/15#issuecomment-31206406
.
from 0ad.
This should be entirely fixed now after adding keep-alive pings and periodically waking up gloox during a game.
from 0ad.
Related Issues (20)
- Unfiltered nicks can break the code HOT 1
- Remove crypto++ dependency HOT 1
- Enable TLS by default.
- Filter Chat HOT 3
- Showing games in-progress waiting for a player doesn't work
- Review use of Engine.PushGuiPage HOT 1
- Remove need for client to register for updates. HOT 2
- Defeated/Victory music persists after game ends into lobby.
- Only use power of two textures HOT 2
- Fix VS build HOT 1
- Disallow identically named games
- Split kick and ban reason
- Prohibit names with spaces HOT 8
- Poor UI response after resigning
- GUI assertion failure when chatting after lobby disconnect
- UI freezes during lobby connect/disconnect/etc HOT 2
- Display ratings in userlist. HOT 5
- UDP Hole Punching HOT 1
- Redesign Spam Filter
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from 0ad.