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pixely-vulpine-framework's Issues

Label resets color after setFont()

Description: Label's colors turns black after setting a new Color

Possible fault: Colors are saved in TextFont. After setting a new Font, a TextFont is created without the Color information

S60v3+ Devices Loading Loop

Identified devices: Nokia c6, Nokia 603 and Nokia n85

Description: The application opens on both phones, but they gets stuck at the loading screen. Both are stuck in 2 diferent states of the CircleProgressBar: idle and progress

Possible fault: It gets stuck at Image resizing alghoritms. "Progress" one gets to begin the load but gets stuck. "Idle" one couldn't even start the process

Todo: Redesign the alghoritms, make it resize dynamically with some few FPS costs

https://cdn.discordapp.com/attachments/807655972763729971/860653196632653864/VID_20210703_004755.mp4
https://cdn.discordapp.com/attachments/807655972763729971/860817531896201226/N85.mp4

Transparent canvas won't show up

Identified devices: Sony Ericsson W205 and Unknown LG Device

Description: Application opens and loads, but content won't show up in Canvas Test

Possibly fault: Transparency effect. these phones can't handle them and it just stops at the rendering

Microemulator: Invisible images

Images and canvas disapears when reaching right or top corner of the screen

That's because Microemulator has a bug in wich it catches ArrayIndexOutOfBoundsException when it tries to DrawRGB with a negative y value or a x value greater than its x_clip value

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