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jaotfg's Introduction

Hey there, I'm Jay.

I am currently a motivated computer science student who intends to pursue this job full-time. I hope to make important contributions to the ever-evolving scientific community, driven by an insatiable curiosity.

Nowadays, I've developed a strong interest in reverse engineering, delving into the world of uncovering the mysteries hidden behind sophisticated software systems. I've concentrated on learning assembly languages and exploring the skill of reading binaries.


๐Ÿ› ๏ธ Languages and Tools:

bash c cplusplus csharp css3 dotnet electron express git html5 java javascript jekyll jenkins linux mongodb mysql nodejs python react redis rust unity


jaotfg's People

Contributors

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Stargazers

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jaotfg's Issues

Double Jump Bug

When jumping, pressing the jump button again fast enough produces a double jump effect

Movement Bug When Looking Down/Up

When looking directly down or directly upwards, holding keys that should move the player diagonally instead move the player to the left or the right.

Jumping/Boost Bug

When jumping (in place??), boosting shortly after being in the air automatically makes the player jump again when the player hits the ground if it the jump button is held down.

Boost bug

When jumping into a wall from directly touching it (or hooking it and reeling in until the player is touching it) then boosting, it will hold the player in place on the wall

Wall Bug

On top of the giant walls, gravity is distorted

Tethering Bug

When tethered to a wall, the hook will lower the player slowly.

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