Engine console output:
id Mzinga.Engine 0.9.16019.210
ok
newgame
NotStarted;White[1]
ok
validmoves
WS1[0,0,0];WB1[0,0,0];WG1[0,0,0];WA1[0,0,0]
ok
history
ย
ok
play WA1[0,0,0]
InProgress;Black[1];WA1[0,0,0]
ok
validmoves
BS1[-1,0,1];BS1[-1,1,0];BS1[0,-1,1];BS1[0,1,-1];BS1[1,-1,0];BS1[1,0,-1];BB1[-1,0,1];BB1[-1,1,0];BB1[0,-1,1];BB1[0,1,-1];BB1[1,-1,0];BB1[1,0,-1];BG1[-1,0,1];BG1[-1,1,0];BG1[0,-1,1];BG1[0,1,-1];BG1[1,-1,0];BG1[1,0,-1];BA1[-1,0,1];BA1[-1,1,0];BA1[0,-1,1];BA1[0,1,-1];BA1[1,-1,0];BA1[1,0,-1]
ok
history
WA1[] > WA1[0,0,0]
ok
play BS1[0,1,-1]
InProgress;White[2];WA1[0,0,0];BS1[0,1,-1]
ok
validmoves
WQ[-1,0,1];WQ[0,-1,1];WQ[1,-1,0];WS1[-1,0,1];WS1[0,-1,1];WS1[1,-1,0];WB1[-1,0,1];WB1[0,-1,1];WB1[1,-1,0];WG1[-1,0,1];WG1[0,-1,1];WG1[1,-1,0];WA2[-1,0,1];WA2[0,-1,1];WA2[1,-1,0]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1]
ok
play WG1[1,-1,0]
InProgress;Black[2];WG1[1,-1,0];WA1[0,0,0];BS1[0,1,-1]
ok
validmoves
BQ[-1,2,-1];BQ[0,2,-2];BQ[1,1,-2];BS2[-1,2,-1];BS2[0,2,-2];BS2[1,1,-2];BB1[-1,2,-1];BB1[0,2,-2];BB1[1,1,-2];BG1[-1,2,-1];BG1[0,2,-2];BG1[1,1,-2];BA1[-1,2,-1];BA1[0,2,-2];BA1[1,1,-2]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0]
ok
play BG1[0,2,-2]
InProgress;White[3];WG1[1,-1,0];WA1[0,0,0];BS1[0,1,-1];BG1[0,2,-2]
ok
validmoves
WQ[-1,0,1];WQ[0,-1,1];WQ[1,-2,1];WQ[2,-2,0];WQ[2,-1,-1];WS1[-1,0,1];WS1[0,-1,1];WS1[1,-2,1];WS1[2,-2,0];WS1[2,-1,-1];WB1[-1,0,1];WB1[0,-1,1];WB1[1,-2,1];WB1[2,-2,0];WB1[2,-1,-1];WG2[-1,0,1];WG2[0,-1,1];WG2[1,-2,1];WG2[2,-2,0];WG2[2,-1,-1];WA2[-1,0,1];WA2[0,-1,1];WA2[1,-2,1];WA2[2,-2,0];WA2[2,-1,-1]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2]
ok
play WQ[1,-2,1]
InProgress;Black[3];WQ[1,-2,1];WG1[1,-1,0];WA1[0,0,0];BS1[0,1,-1];BG1[0,2,-2]
ok
validmoves
BQ[-1,2,-1];BQ[-1,3,-2];BQ[0,3,-3];BQ[1,1,-2];BQ[1,2,-3];BS2[-1,2,-1];BS2[-1,3,-2];BS2[0,3,-3];BS2[1,1,-2];BS2[1,2,-3];BB1[-1,2,-1];BB1[-1,3,-2];BB1[0,3,-3];BB1[1,1,-2];BB1[1,2,-3];BG2[-1,2,-1];BG2[-1,3,-2];BG2[0,3,-3];BG2[1,1,-2];BG2[1,2,-3];BA1[-1,2,-1];BA1[-1,3,-2];BA1[0,3,-3];BA1[1,1,-2];BA1[1,2,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1]
ok
play BA1[1,1,-2]
InProgress;White[4];WQ[1,-2,1];WG1[1,-1,0];WA1[0,0,0];BS1[0,1,-1];BG1[0,2,-2];BA1[1,1,-2]
ok
validmoves
WQ[0,-1,1];WQ[2,-2,0];WS1[-1,0,1];WS1[0,-2,2];WS1[0,-1,1];WS1[1,-3,2];WS1[2,-3,1];WS1[2,-2,0];WS1[2,-1,-1];WB1[-1,0,1];WB1[0,-2,2];WB1[0,-1,1];WB1[1,-3,2];WB1[2,-3,1];WB1[2,-2,0];WB1[2,-1,-1];WG2[-1,0,1];WG2[0,-2,2];WG2[0,-1,1];WG2[1,-3,2];WG2[2,-3,1];WG2[2,-2,0];WG2[2,-1,-1];WA2[-1,0,1];WA2[0,-2,2];WA2[0,-1,1];WA2[1,-3,2];WA2[2,-3,1];WA2[2,-2,0];WA2[2,-1,-1]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2]
ok
play WA2[0,-1,1]
InProgress;Black[4];WQ[1,-2,1];WG1[1,-1,0];WA1[0,0,0];WA2[0,-1,1];BS1[0,1,-1];BG1[0,2,-2];BA1[1,1,-2]
ok
validmoves
BQ[-1,2,-1];BQ[-1,3,-2];BQ[0,3,-3];BQ[1,2,-3];BQ[2,0,-2];BQ[2,1,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1]
ok
play BQ[1,2,-3]
InProgress;White[5];WQ[1,-2,1];WG1[1,-1,0];WA1[0,0,0];WA2[0,-1,1];BQ[1,2,-3];BS1[0,1,-1];BG1[0,2,-2];BA1[1,1,-2]
ok
validmoves
WQ[0,-2,2];WQ[2,-2,0];WS1[-1,-1,2];WS1[-1,0,1];WS1[0,-2,2];WS1[1,-3,2];WS1[2,-3,1];WS1[2,-2,0];WS1[2,-1,-1];WB1[-1,-1,2];WB1[-1,0,1];WB1[0,-2,2];WB1[1,-3,2];WB1[2,-3,1];WB1[2,-2,0];WB1[2,-1,-1];WG1[-1,-1,2];WG1[-1,1,0];WG1[1,-3,2];WG2[-1,-1,2];WG2[-1,0,1];WG2[0,-2,2];WG2[1,-3,2];WG2[2,-3,1];WG2[2,-2,0];WG2[2,-1,-1];WA2[-1,0,1];WA2[-1,1,0];WA2[-1,2,-1];WA2[-1,3,-2];WA2[0,-2,2];WA2[0,3,-3];WA2[1,-3,2];WA2[1,0,-1];WA2[1,3,-4];WA2[2,-3,1];WA2[2,-2,0];WA2[2,-1,-1];WA2[2,0,-2];WA2[2,1,-3];WA2[2,2,-4];WA3[-1,-1,2];WA3[-1,0,1];WA3[0,-2,2];WA3[1,-3,2];WA3[2,-3,1];WA3[2,-2,0];WA3[2,-1,-1]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3]
ok
play WA3[2,-1,-1]
InProgress;Black[5];WQ[1,-2,1];WG1[1,-1,0];WA1[0,0,0];WA2[0,-1,1];WA3[2,-1,-1];BQ[1,2,-3];BS1[0,1,-1];BG1[0,2,-2];BA1[1,1,-2]
ok
validmoves
BQ[0,3,-3];BQ[2,1,-3];BS2[-1,2,-1];BS2[-1,3,-2];BS2[0,3,-3];BS2[1,3,-4];BS2[2,1,-3];BS2[2,2,-4];BB1[-1,2,-1];BB1[-1,3,-2];BB1[0,3,-3];BB1[1,3,-4];BB1[2,1,-3];BB1[2,2,-4];BG1[0,-2,2];BG1[2,0,-2];BG1[2,2,-4];BG2[-1,2,-1];BG2[-1,3,-2];BG2[0,3,-3];BG2[1,3,-4];BG2[2,1,-3];BG2[2,2,-4];BA1[-1,-1,2];BA1[-1,0,1];BA1[-1,1,0];BA1[-1,2,-1];BA1[-1,3,-2];BA1[0,-2,2];BA1[0,3,-3];BA1[1,-3,2];BA1[1,0,-1];BA1[1,3,-4];BA1[2,-3,1];BA1[2,-2,0];BA1[2,0,-2];BA1[2,1,-3];BA1[2,2,-4];BA1[3,-2,-1];BA1[3,-1,-2];BA2[-1,2,-1];BA2[-1,3,-2];BA2[0,3,-3];BA2[1,3,-4];BA2[2,1,-3];BA2[2,2,-4]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1]
ok
play BA1[2,-3,1]
InProgress;White[6];WQ[1,-2,1];WG1[1,-1,0];WA1[0,0,0];WA2[0,-1,1];WA3[2,-1,-1];BQ[1,2,-3];BS1[0,1,-1];BG1[0,2,-2];BA1[2,-3,1]
ok
validmoves
WS1[-1,-1,2];WS1[-1,0,1];WS1[0,-2,2];WS1[2,0,-2];WS1[3,-2,-1];WS1[3,-1,-2];WB1[-1,-1,2];WB1[-1,0,1];WB1[0,-2,2];WB1[2,0,-2];WB1[3,-2,-1];WB1[3,-1,-2];WG2[-1,-1,2];WG2[-1,0,1];WG2[0,-2,2];WG2[2,0,-2];WG2[3,-2,-1];WG2[3,-1,-2];WA2[-1,0,1];WA2[-1,1,0];WA2[-1,2,-1];WA2[-1,3,-2];WA2[0,-2,2];WA2[0,3,-3];WA2[1,-3,2];WA2[1,0,-1];WA2[1,1,-2];WA2[1,3,-4];WA2[2,-4,2];WA2[2,-2,0];WA2[2,0,-2];WA2[2,1,-3];WA2[2,2,-4];WA2[3,-4,1];WA2[3,-3,0];WA2[3,-2,-1];WA2[3,-1,-2];WA3[-1,-1,2];WA3[-1,0,1];WA3[-1,1,0];WA3[-1,2,-1];WA3[-1,3,-2];WA3[0,-2,2];WA3[0,3,-3];WA3[1,-3,2];WA3[1,0,-1];WA3[1,1,-2];WA3[1,3,-4];WA3[2,-4,2];WA3[2,-2,0];WA3[2,1,-3];WA3[2,2,-4];WA3[3,-4,1];WA3[3,-3,0]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1]
ok
play WA3[1,1,-2]
InProgress;Black[6];WQ[1,-2,1];WG1[1,-1,0];WA1[0,0,0];WA2[0,-1,1];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BG1[0,2,-2];BA1[2,-3,1]
ok
validmoves
BQ[0,3,-3];BQ[2,1,-3];BS2[-1,2,-1];BS2[-1,3,-2];BS2[0,3,-3];BS2[1,3,-4];BS2[2,-4,2];BS2[2,2,-4];BS2[3,-4,1];BS2[3,-3,0];BB1[-1,2,-1];BB1[-1,3,-2];BB1[0,3,-3];BB1[1,3,-4];BB1[2,-4,2];BB1[2,2,-4];BB1[3,-4,1];BB1[3,-3,0];BG1[0,-2,2];BG1[2,0,-2];BG1[2,2,-4];BG2[-1,2,-1];BG2[-1,3,-2];BG2[0,3,-3];BG2[1,3,-4];BG2[2,-4,2];BG2[2,2,-4];BG2[3,-4,1];BG2[3,-3,0];BA1[-1,-1,2];BA1[-1,0,1];BA1[-1,1,0];BA1[-1,2,-1];BA1[-1,3,-2];BA1[0,-2,2];BA1[0,3,-3];BA1[1,-3,2];BA1[1,0,-1];BA1[1,3,-4];BA1[2,-2,0];BA1[2,-1,-1];BA1[2,0,-2];BA1[2,1,-3];BA1[2,2,-4];BA2[-1,2,-1];BA2[-1,3,-2];BA2[0,3,-3];BA2[1,3,-4];BA2[2,-4,2];BA2[2,2,-4];BA2[3,-4,1];BA2[3,-3,0]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2]
ok
play BG1[2,0,-2]
InProgress;White[7];WQ[1,-2,1];WG1[1,-1,0];WA1[0,0,0];WA2[0,-1,1];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
WS1[-1,-1,2];WS1[-1,0,1];WS1[0,-2,2];WB1[-1,-1,2];WB1[-1,0,1];WB1[0,-2,2];WG1[-1,-1,2];WG1[-1,1,0];WG1[1,-3,2];WG2[-1,-1,2];WG2[-1,0,1];WG2[0,-2,2];WA2[-1,0,1];WA2[-1,1,0];WA2[-1,2,-1];WA2[0,-2,2];WA2[0,2,-2];WA2[0,3,-3];WA2[1,-3,2];WA2[1,3,-4];WA2[2,-4,2];WA2[2,-2,0];WA2[2,-1,-1];WA2[2,1,-3];WA2[2,2,-4];WA2[3,-4,1];WA2[3,-3,0];WA2[3,-1,-2];WA2[3,0,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2]
ok
play WA2[1,3,-4]
InProgress;Black[7];WQ[1,-2,1];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
BS2[-1,2,-1];BS2[2,-4,2];BS2[3,-4,1];BS2[3,-3,0];BS2[3,-1,-2];BS2[3,0,-3];BB1[-1,2,-1];BB1[2,-4,2];BB1[3,-4,1];BB1[3,-3,0];BB1[3,-1,-2];BB1[3,0,-3];BG1[0,2,-2];BG2[-1,2,-1];BG2[2,-4,2];BG2[3,-4,1];BG2[3,-3,0];BG2[3,-1,-2];BG2[3,0,-3];BA1[-1,0,1];BA1[-1,1,0];BA1[-1,2,-1];BA1[0,-2,2];BA1[0,-1,1];BA1[0,2,-2];BA1[0,3,-3];BA1[0,4,-4];BA1[1,-3,2];BA1[1,4,-5];BA1[2,-2,0];BA1[2,-1,-1];BA1[2,1,-3];BA1[2,2,-4];BA1[2,3,-5];BA1[3,-1,-2];BA1[3,0,-3];BA2[-1,2,-1];BA2[2,-4,2];BA2[3,-4,1];BA2[3,-3,0];BA2[3,-1,-2];BA2[3,0,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4]
ok
play BB1[-1,2,-1]
InProgress;White[8];WQ[1,-2,1];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BB1[-1,2,-1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
WS1[-1,0,1];WS1[0,-2,2];WS1[0,-1,1];WS1[0,4,-4];WS1[1,4,-5];WS1[2,3,-5];WB1[-1,0,1];WB1[0,-2,2];WB1[0,-1,1];WB1[0,4,-4];WB1[1,4,-5];WB1[2,3,-5];WG2[-1,0,1];WG2[0,-2,2];WG2[0,-1,1];WG2[0,4,-4];WG2[1,4,-5];WG2[2,3,-5];WA2[-2,2,0];WA2[-2,3,-1];WA2[-1,0,1];WA2[-1,1,0];WA2[-1,3,-2];WA2[0,-2,2];WA2[0,-1,1];WA2[0,2,-2];WA2[0,3,-3];WA2[1,-3,2];WA2[2,-4,2];WA2[2,-2,0];WA2[2,-1,-1];WA2[2,1,-3];WA2[2,2,-4];WA2[3,-4,1];WA2[3,-3,0];WA2[3,-1,-2];WA2[3,0,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1]
ok
play WS1[0,-2,2]
InProgress;Black[8];WQ[1,-2,1];WS1[0,-2,2];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BB1[-1,2,-1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
BS2[-2,2,0];BS2[-2,3,-1];BS2[-1,3,-2];BS2[2,-4,2];BS2[3,-4,1];BS2[3,-3,0];BS2[3,-1,-2];BS2[3,0,-3];BB1[-1,1,0];BB1[0,1,-1,1];BB1[0,2,-2];BB2[-2,2,0];BB2[-2,3,-1];BB2[-1,3,-2];BB2[2,-4,2];BB2[3,-4,1];BB2[3,-3,0];BB2[3,-1,-2];BB2[3,0,-3];BG1[0,2,-2];BG2[-2,2,0];BG2[-2,3,-1];BG2[-1,3,-2];BG2[2,-4,2];BG2[3,-4,1];BG2[3,-3,0];BG2[3,-1,-2];BG2[3,0,-3];BA1[-2,2,0];BA1[-2,3,-1];BA1[-1,-2,3];BA1[-1,-1,2];BA1[-1,0,1];BA1[-1,1,0];BA1[-1,3,-2];BA1[0,-3,3];BA1[0,-1,1];BA1[0,2,-2];BA1[0,3,-3];BA1[0,4,-4];BA1[1,-3,2];BA1[1,4,-5];BA1[2,-2,0];BA1[2,-1,-1];BA1[2,1,-3];BA1[2,2,-4];BA1[2,3,-5];BA1[3,-1,-2];BA1[3,0,-3];BA2[-2,2,0];BA2[-2,3,-1];BA2[-1,3,-2];BA2[2,-4,2];BA2[3,-4,1];BA2[3,-3,0];BA2[3,-1,-2];BA2[3,0,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2]
ok
play BB1[0,1,-1,1]
InProgress;White[9];WQ[1,-2,1];WS1[0,-2,2];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BB1[0,1,-1,1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
WS1[-1,1,0];WS1[3,-4,1];WS2[-1,-2,3];WS2[-1,-1,2];WS2[-1,0,1];WS2[0,-3,3];WS2[0,-1,1];WS2[0,4,-4];WS2[1,4,-5];WS2[2,3,-5];WB1[-1,-2,3];WB1[-1,-1,2];WB1[-1,0,1];WB1[0,-3,3];WB1[0,-1,1];WB1[0,4,-4];WB1[1,4,-5];WB1[2,3,-5];WG2[-1,-2,3];WG2[-1,-1,2];WG2[-1,0,1];WG2[0,-3,3];WG2[0,-1,1];WG2[0,4,-4];WG2[1,4,-5];WG2[2,3,-5];WA2[-1,-2,3];WA2[-1,-1,2];WA2[-1,0,1];WA2[-1,1,0];WA2[-1,2,-1];WA2[0,-3,3];WA2[0,-1,1];WA2[0,2,-2];WA2[0,3,-3];WA2[1,-3,2];WA2[2,-4,2];WA2[2,-2,0];WA2[2,-1,-1];WA2[2,1,-3];WA2[2,2,-4];WA2[3,-4,1];WA2[3,-3,0];WA2[3,-1,-2];WA2[3,0,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1]
ok
play WS1[-1,1,0]
InProgress;Black[9];WQ[1,-2,1];WS1[-1,1,0];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BB1[0,1,-1,1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
BS2[1,1,-2,1];BS2[2,-4,2];BS2[3,-4,1];BS2[3,-3,0];BS2[3,-1,-2];BS2[3,0,-3];BB1[-1,1,0,1];BB1[-1,2,-1];BB1[0,0,0,1];BB1[0,2,-2];BB1[1,0,-1];BB1[1,1,-2,1];BB2[1,1,-2,1];BB2[2,-4,2];BB2[3,-4,1];BB2[3,-3,0];BB2[3,-1,-2];BB2[3,0,-3];BG1[0,2,-2];BG2[1,1,-2,1];BG2[2,-4,2];BG2[3,-4,1];BG2[3,-3,0];BG2[3,-1,-2];BG2[3,0,-3];BA1[-2,1,1];BA1[-2,2,0];BA1[-1,0,1];BA1[-1,2,-1];BA1[0,-2,2];BA1[0,-1,1];BA1[0,2,-2];BA1[0,3,-3];BA1[0,4,-4];BA1[1,-3,2];BA1[1,4,-5];BA1[2,-2,0];BA1[2,-1,-1];BA1[2,1,-3];BA1[2,2,-4];BA1[2,3,-5];BA1[3,-1,-2];BA1[3,0,-3];BA2[1,1,-2,1];BA2[2,-4,2];BA2[3,-4,1];BA2[3,-3,0];BA2[3,-1,-2];BA2[3,0,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0]
ok
play BB1[0,0,0,1]
InProgress;White[10];WQ[1,-2,1];WS1[-1,1,0];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BB1[0,0,0,1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
WS1[0,-2,2];WS1[0,3,-3];WS2[-2,1,1];WS2[-2,2,0];WS2[0,-2,2];WS2[0,4,-4];WS2[1,4,-5];WS2[2,3,-5];WB1[-2,1,1];WB1[-2,2,0];WB1[0,-2,2];WB1[0,4,-4];WB1[1,4,-5];WB1[2,3,-5];WG2[-2,1,1];WG2[-2,2,0];WG2[0,-2,2];WG2[0,4,-4];WG2[1,4,-5];WG2[2,3,-5];WA2[-2,1,1];WA2[-2,2,0];WA2[-1,0,1];WA2[-1,2,-1];WA2[0,-2,2];WA2[0,-1,1];WA2[0,2,-2];WA2[0,3,-3];WA2[1,-3,2];WA2[2,-4,2];WA2[2,-2,0];WA2[2,-1,-1];WA2[2,1,-3];WA2[2,2,-4];WA2[3,-4,1];WA2[3,-3,0];WA2[3,-1,-2];WA2[3,0,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1]
ok
play WS1[0,3,-3]
InProgress;Black[10];WQ[1,-2,1];WS1[0,3,-3];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BB1[0,0,0,1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
BS2[-1,0,1,1];BS2[-1,1,0];BS2[-1,1,0,1];BS2[-1,2,-1];BS2[2,-4,2];BS2[3,-4,1];BS2[3,-3,0];BS2[3,-1,-2];BS2[3,0,-3];BB1[-1,0,1];BB1[-1,1,0];BB1[0,-1,1];BB1[0,1,-1,1];BB1[1,-1,0,1];BB1[1,0,-1];BB2[-1,0,1,1];BB2[-1,1,0];BB2[-1,1,0,1];BB2[-1,2,-1];BB2[2,-4,2];BB2[3,-4,1];BB2[3,-3,0];BB2[3,-1,-2];BB2[3,0,-3];BG1[0,2,-2];BG2[-1,0,1,1];BG2[-1,1,0];BG2[-1,1,0,1];BG2[-1,2,-1];BG2[2,-4,2];BG2[3,-4,1];BG2[3,-3,0];BG2[3,-1,-2];BG2[3,0,-3];BA1[-1,0,1];BA1[-1,1,0];BA1[-1,2,-1];BA1[-1,3,-2];BA1[-1,4,-3];BA1[0,-2,2];BA1[0,-1,1];BA1[0,2,-2];BA1[0,4,-4];BA1[1,-3,2];BA1[1,4,-5];BA1[2,-2,0];BA1[2,-1,-1];BA1[2,1,-3];BA1[2,2,-4];BA1[2,3,-5];BA1[3,-1,-2];BA1[3,0,-3];BA2[-1,0,1,1];BA2[-1,1,0];BA2[-1,1,0,1];BA2[-1,2,-1];BA2[2,-4,2];BA2[3,-4,1];BA2[3,-3,0];BA2[3,-1,-2];BA2[3,0,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3]
ok
play BB1[1,-1,0,1]
InProgress;White[11];WQ[1,-2,1];WS1[0,3,-3];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BB1[1,-1,0,1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
WS1[-1,1,0];WS1[2,3,-5];WS2[-1,0,1];WS2[-1,3,-2];WS2[-1,4,-3];WS2[0,-2,2];WS2[0,4,-4];WS2[1,4,-5];WS2[2,3,-5];WB1[-1,0,1];WB1[-1,3,-2];WB1[-1,4,-3];WB1[0,-2,2];WB1[0,4,-4];WB1[1,4,-5];WB1[2,3,-5];WG2[-1,0,1];WG2[-1,3,-2];WG2[-1,4,-3];WG2[0,-2,2];WG2[0,4,-4];WG2[1,4,-5];WG2[2,3,-5];WA2[-1,0,1];WA2[-1,1,0];WA2[-1,2,-1];WA2[-1,3,-2];WA2[-1,4,-3];WA2[0,-2,2];WA2[0,-1,1];WA2[0,2,-2];WA2[0,4,-4];WA2[1,-3,2];WA2[2,-4,2];WA2[2,-2,0];WA2[2,-1,-1];WA2[2,1,-3];WA2[2,2,-4];WA2[3,-4,1];WA2[3,-3,0];WA2[3,-1,-2];WA2[3,0,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3];BB1[0,0,0,1] > BB1[1,-1,0,1]
ok
play WS2[2,3,-5]
InProgress;Black[11];WQ[1,-2,1];WS1[0,3,-3];WS2[2,3,-5];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BB1[1,-1,0,1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
BS2[-1,2,-1];BS2[0,0,0,1];BS2[1,-2,1,1];BS2[2,-4,2];BS2[2,-1,-1];BS2[2,-1,-1,1];BS2[3,-4,1];BS2[3,-3,0];BS2[3,-1,-2];BS2[3,0,-3];BB1[0,-1,1];BB1[0,0,0,1];BB1[1,-2,1,1];BB1[1,0,-1];BB1[2,-2,0];BB1[2,-1,-1];BB2[-1,2,-1];BB2[0,0,0,1];BB2[1,-2,1,1];BB2[2,-4,2];BB2[2,-1,-1];BB2[2,-1,-1,1];BB2[3,-4,1];BB2[3,-3,0];BB2[3,-1,-2];BB2[3,0,-3];BG1[0,2,-2];BG2[-1,2,-1];BG2[0,0,0,1];BG2[1,-2,1,1];BG2[2,-4,2];BG2[2,-1,-1];BG2[2,-1,-1,1];BG2[3,-4,1];BG2[3,-3,0];BG2[3,-1,-2];BG2[3,0,-3];BA1[-1,0,1];BA1[-1,1,0];BA1[-1,2,-1];BA1[-1,3,-2];BA1[-1,4,-3];BA1[0,-2,2];BA1[0,-1,1];BA1[0,2,-2];BA1[0,4,-4];BA1[1,-3,2];BA1[1,4,-5];BA1[2,-2,0];BA1[2,-1,-1];BA1[2,1,-3];BA1[2,2,-4];BA1[2,4,-6];BA1[3,-1,-2];BA1[3,0,-3];BA1[3,2,-5];BA1[3,3,-6];BA2[-1,2,-1];BA2[0,0,0,1];BA2[1,-2,1,1];BA2[2,-4,2];BA2[2,-1,-1];BA2[2,-1,-1,1];BA2[3,-4,1];BA2[3,-3,0];BA2[3,-1,-2];BA2[3,0,-3]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3];BB1[0,0,0,1] > BB1[1,-1,0,1];WS2[] > WS2[2,3,-5]
ok
play
InProgress;White[12];WQ[1,-2,1];WS1[0,3,-3];WS2[2,3,-5];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
WS1[-1,1,0];WS1[2,4,-6];WS2[-1,4,-3];WS2[3,0,-3];WB1[-1,0,1];WB1[-1,3,-2];WB1[-1,4,-3];WB1[0,-2,2];WB1[0,4,-4];WB1[1,4,-5];WB1[2,4,-6];WB1[3,2,-5];WB1[3,3,-6];WG2[-1,0,1];WG2[-1,3,-2];WG2[-1,4,-3];WG2[0,-2,2];WG2[0,4,-4];WG2[1,4,-5];WG2[2,4,-6];WG2[3,2,-5];WG2[3,3,-6]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3];BB1[0,0,0,1] > BB1[1,-1,0,1];WS2[] > WS2[2,3,-5];BS2[] > BS2[3,-1,-2]
ok
play
InProgress;Black[12];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[2,-3,1]
ok
validmoves
BS2[3,-3,0];BS2[3,1,-4];BB1[0,-1,1];BB1[0,0,0,1];BB1[1,-2,1,1];BB1[1,0,-1];BB1[2,-2,0];BB1[2,-1,-1];BB2[-1,2,-1];BB2[0,0,0,1];BB2[1,-2,1,1];BB2[2,-4,2];BB2[2,-1,-1];BB2[2,-1,-1,1];BB2[3,-4,1];BB2[3,-3,0];BB2[3,-2,-1];BB2[4,-2,-2];BG2[-1,2,-1];BG2[0,0,0,1];BG2[1,-2,1,1];BG2[2,-4,2];BG2[2,-1,-1];BG2[2,-1,-1,1];BG2[3,-4,1];BG2[3,-3,0];BG2[3,-2,-1];BG2[4,-2,-2];BA1[-1,0,1];BA1[-1,1,0];BA1[-1,2,-1];BA1[-1,3,-2];BA1[-1,4,-3];BA1[0,-2,2];BA1[0,-1,1];BA1[0,2,-2];BA1[0,4,-4];BA1[1,-3,2];BA1[1,4,-5];BA1[2,-2,0];BA1[2,-1,-1];BA1[2,1,-3];BA1[2,2,-4];BA1[2,3,-5];BA1[3,-2,-1];BA1[3,1,-4];BA1[4,-2,-2];BA1[4,-1,-3];BA1[4,0,-4];BA2[-1,2,-1];BA2[0,0,0,1];BA2[1,-2,1,1];BA2[2,-4,2];BA2[2,-1,-1];BA2[2,-1,-1,1];BA2[3,-4,1];BA2[3,-3,0];BA2[3,-2,-1];BA2[4,-2,-2]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3];BB1[0,0,0,1] > BB1[1,-1,0,1];WS2[] > WS2[2,3,-5];BS2[] > BS2[3,-1,-2];WS2[2,3,-5] > WS2[3,0,-3]
ok
play
InProgress;White[13];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WG1[1,-1,0];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[1,4,-5]
ok
validmoves
WQ[0,-1,1];WQ[2,-2,0];WS1[-1,1,0];WS1[1,5,-6];WS2[2,3,-5];WS2[3,-2,-1];WB1[-1,0,1];WB1[-1,3,-2];WB1[-1,4,-3];WB1[0,-2,2];WB1[1,-3,2];WB1[2,-3,1];WB1[3,1,-4];WB1[4,0,-4];WG2[-1,0,1];WG2[-1,3,-2];WG2[-1,4,-3];WG2[0,-2,2];WG2[1,-3,2];WG2[2,-3,1];WG2[3,1,-4];WG2[4,0,-4]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3];BB1[0,0,0,1] > BB1[1,-1,0,1];WS2[] > WS2[2,3,-5];BS2[] > BS2[3,-1,-2];WS2[2,3,-5] > WS2[3,0,-3];BA1[2,-3,1] > BA1[1,4,-5]
ok
play
InProgress;Black[13];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WG1[1,-1,0];WG2[3,1,-4];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[1,4,-5]
ok
validmoves
BS2[2,-3,1];BS2[4,1,-5];BB1[0,-1,1];BB1[0,0,0,1];BB1[1,-2,1,1];BB1[1,0,-1];BB1[2,-2,0];BB1[2,-1,-1];BB2[-1,2,-1];BB2[0,0,0,1];BB2[0,5,-5];BB2[1,-2,1,1];BB2[1,5,-6];BB2[2,-1,-1];BB2[2,-1,-1,1];BB2[2,4,-6];BB2[3,-2,-1];BB2[4,-2,-2];BG2[-1,2,-1];BG2[0,0,0,1];BG2[0,5,-5];BG2[1,-2,1,1];BG2[1,5,-6];BG2[2,-1,-1];BG2[2,-1,-1,1];BG2[2,4,-6];BG2[3,-2,-1];BG2[4,-2,-2];BA1[-1,0,1];BA1[-1,1,0];BA1[-1,2,-1];BA1[-1,3,-2];BA1[-1,4,-3];BA1[0,-2,2];BA1[0,-1,1];BA1[0,2,-2];BA1[0,4,-4];BA1[1,-3,2];BA1[2,-3,1];BA1[2,-2,0];BA1[2,-1,-1];BA1[2,2,-4];BA1[2,3,-5];BA1[3,-2,-1];BA1[3,2,-5];BA1[4,-2,-2];BA1[4,-1,-3];BA1[4,0,-4];BA1[4,1,-5];BA2[-1,2,-1];BA2[0,0,0,1];BA2[0,5,-5];BA2[1,-2,1,1];BA2[1,5,-6];BA2[2,-1,-1];BA2[2,-1,-1,1];BA2[2,4,-6];BA2[3,-2,-1];BA2[4,-2,-2]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3];BB1[0,0,0,1] > BB1[1,-1,0,1];WS2[] > WS2[2,3,-5];BS2[] > BS2[3,-1,-2];WS2[2,3,-5] > WS2[3,0,-3];BA1[2,-3,1] > BA1[1,4,-5];WG2[] > WG2[3,1,-4]
ok
play
InProgress;White[14];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WG1[1,-1,0];WG2[3,1,-4];WA1[0,0,0];WA2[1,3,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[1,-3,2]
ok
validmoves
WS1[-1,1,0];WS1[2,3,-5];WB1[-1,0,1];WB1[-1,3,-2];WB1[-1,4,-3];WB1[0,4,-4];WB1[1,4,-5];WB1[2,3,-5];WB1[3,2,-5];WB1[4,0,-4];WB1[4,1,-5];WG2[3,-2,-1];WG3[-1,0,1];WG3[-1,3,-2];WG3[-1,4,-3];WG3[0,4,-4];WG3[1,4,-5];WG3[2,3,-5];WG3[3,2,-5];WG3[4,0,-4];WG3[4,1,-5];WA2[-1,0,1];WA2[-1,1,0];WA2[-1,2,-1];WA2[-1,3,-2];WA2[-1,4,-3];WA2[0,-3,3];WA2[0,-2,2];WA2[0,-1,1];WA2[0,2,-2];WA2[0,4,-4];WA2[1,-4,3];WA2[2,-4,2];WA2[2,-3,1];WA2[2,-2,0];WA2[2,-1,-1];WA2[2,2,-4];WA2[3,-2,-1];WA2[3,2,-5];WA2[4,-2,-2];WA2[4,-1,-3];WA2[4,0,-4];WA2[4,1,-5]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3];BB1[0,0,0,1] > BB1[1,-1,0,1];WS2[] > WS2[2,3,-5];BS2[] > BS2[3,-1,-2];WS2[2,3,-5] > WS2[3,0,-3];BA1[2,-3,1] > BA1[1,4,-5];WG2[] > WG2[3,1,-4];BA1[1,4,-5] > BA1[1,-3,2]
ok
play
InProgress;Black[14];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WG1[1,-1,0];WG2[3,1,-4];WA1[0,0,0];WA2[4,0,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[1,-3,2]
ok
validmoves
BS2[2,-3,1];BS2[5,0,-5];BB1[0,-1,1];BB1[0,0,0,1];BB1[1,-2,1,1];BB1[1,0,-1];BB1[2,-2,0];BB1[2,-1,-1];BB2[-1,2,-1];BB2[0,-3,3];BB2[0,0,0,1];BB2[1,-4,3];BB2[1,-2,1,1];BB2[2,-4,2];BB2[2,-1,-1];BB2[2,-1,-1,1];BB2[3,-2,-1];BB2[4,-2,-2];BG2[-1,2,-1];BG2[0,-3,3];BG2[0,0,0,1];BG2[1,-4,3];BG2[1,-2,1,1];BG2[2,-4,2];BG2[2,-1,-1];BG2[2,-1,-1,1];BG2[3,-2,-1];BG2[4,-2,-2];BA1[-1,0,1];BA1[-1,1,0];BA1[-1,2,-1];BA1[-1,3,-2];BA1[-1,4,-3];BA1[0,-2,2];BA1[0,-1,1];BA1[0,2,-2];BA1[0,4,-4];BA1[1,3,-4];BA1[2,-3,1];BA1[2,-2,0];BA1[2,-1,-1];BA1[2,2,-4];BA1[3,-2,-1];BA1[3,2,-5];BA1[4,-2,-2];BA1[4,-1,-3];BA1[4,1,-5];BA1[5,-1,-4];BA1[5,0,-5];BA2[-1,2,-1];BA2[0,-3,3];BA2[0,0,0,1];BA2[1,-4,3];BA2[1,-2,1,1];BA2[2,-4,2];BA2[2,-1,-1];BA2[2,-1,-1,1];BA2[3,-2,-1];BA2[4,-2,-2]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3];BB1[0,0,0,1] > BB1[1,-1,0,1];WS2[] > WS2[2,3,-5];BS2[] > BS2[3,-1,-2];WS2[2,3,-5] > WS2[3,0,-3];BA1[2,-3,1] > BA1[1,4,-5];WG2[] > WG2[3,1,-4];BA1[1,4,-5] > BA1[1,-3,2];WA2[1,3,-4] > WA2[4,0,-4]
ok
play
InProgress;White[15];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WG1[1,-1,0];WG2[3,1,-4];WA1[0,0,0];WA2[4,0,-4];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[1,-3,2];BA2[0,0,0,1]
ok
validmoves
WS1[-1,1,0];WS1[3,2,-5];WB1[-1,3,-2];WB1[-1,4,-3];WB1[0,4,-4];WB1[3,2,-5];WB1[4,1,-5];WB1[5,-1,-4];WB1[5,0,-5];WG2[3,-2,-1];WG2[5,-1,-4];WG3[-1,3,-2];WG3[-1,4,-3];WG3[0,4,-4];WG3[3,2,-5];WG3[4,1,-5];WG3[5,-1,-4];WG3[5,0,-5];WA2[-1,0,1];WA2[-1,1,0];WA2[-1,2,-1];WA2[-1,3,-2];WA2[-1,4,-3];WA2[0,-3,3];WA2[0,-2,2];WA2[0,-1,1];WA2[0,2,-2];WA2[0,4,-4];WA2[1,-4,3];WA2[1,3,-4];WA2[2,-4,2];WA2[2,-3,1];WA2[2,-2,0];WA2[2,-1,-1];WA2[2,2,-4];WA2[3,-2,-1];WA2[3,2,-5];WA2[4,-2,-2];WA2[4,-1,-3];WA2[4,1,-5]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3];BB1[0,0,0,1] > BB1[1,-1,0,1];WS2[] > WS2[2,3,-5];BS2[] > BS2[3,-1,-2];WS2[2,3,-5] > WS2[3,0,-3];BA1[2,-3,1] > BA1[1,4,-5];WG2[] > WG2[3,1,-4];BA1[1,4,-5] > BA1[1,-3,2];WA2[1,3,-4] > WA2[4,0,-4];BA2[] > BA2[0,0,0,1]
ok
play
InProgress;Black[15];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WG1[1,-1,0];WG2[3,1,-4];WA1[0,0,0];WA2[-1,0,1];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[1,-3,2];BA2[0,0,0,1]
ok
validmoves
BS2[2,-3,1];BS2[4,1,-5];BB1[0,0,0,2];BB1[1,-2,1,1];BB1[1,0,-1];BB1[2,-2,0];BB1[2,-1,-1];BB2[-1,0,1,1];BB2[-1,2,-1];BB2[0,-3,3];BB2[1,-4,3];BB2[1,-2,1,1];BB2[2,-4,2];BB2[2,-1,-1];BB2[2,-1,-1,1];BB2[3,-2,-1];BB2[4,-2,-2];BG2[-1,0,1,1];BG2[-1,2,-1];BG2[0,-3,3];BG2[1,-4,3];BG2[1,-2,1,1];BG2[2,-4,2];BG2[2,-1,-1];BG2[2,-1,-1,1];BG2[3,-2,-1];BG2[4,-2,-2];BA1[-2,0,2];BA1[-2,1,1];BA1[-1,-1,2];BA1[-1,1,0];BA1[-1,2,-1];BA1[-1,3,-2];BA1[-1,4,-3];BA1[0,-2,2];BA1[0,-1,1];BA1[0,2,-2];BA1[0,4,-4];BA1[1,3,-4];BA1[2,-3,1];BA1[2,-2,0];BA1[2,-1,-1];BA1[2,2,-4];BA1[3,-2,-1];BA1[3,2,-5];BA1[4,-2,-2];BA1[4,-1,-3];BA1[4,0,-4];BA1[4,1,-5];BA2[0,-1,1,1];BA2[1,-2,1,1];BA2[1,0,-1,1];BA2[2,-2,0,1];BA2[2,-1,-1,1];BA3[-1,0,1,1];BA3[-1,2,-1];BA3[0,-3,3];BA3[1,-4,3];BA3[1,-2,1,1];BA3[2,-4,2];BA3[2,-1,-1];BA3[2,-1,-1,1];BA3[3,-2,-1];BA3[4,-2,-2]
ok
history
WA1[] > WA1[0,0,0];BS1[] > BS1[0,1,-1];WG1[] > WG1[1,-1,0];BG1[] > BG1[0,2,-2];WQ[] > WQ[1,-2,1];BA1[] > BA1[1,1,-2];WA2[] > WA2[0,-1,1];BQ[] > BQ[1,2,-3];WA3[] > WA3[2,-1,-1];BA1[1,1,-2] > BA1[2,-3,1];WA3[2,-1,-1] > WA3[1,1,-2];BG1[0,2,-2] > BG1[2,0,-2];WA2[0,-1,1] > WA2[1,3,-4];BB1[] > BB1[-1,2,-1];WS1[] > WS1[0,-2,2];BB1[-1,2,-1] > BB1[0,1,-1,1];WS1[0,-2,2] > WS1[-1,1,0];BB1[0,1,-1,1] > BB1[0,0,0,1];WS1[-1,1,0] > WS1[0,3,-3];BB1[0,0,0,1] > BB1[1,-1,0,1];WS2[] > WS2[2,3,-5];BS2[] > BS2[3,-1,-2];WS2[2,3,-5] > WS2[3,0,-3];BA1[2,-3,1] > BA1[1,4,-5];WG2[] > WG2[3,1,-4];BA1[1,4,-5] > BA1[1,-3,2];WA2[1,3,-4] > WA2[4,0,-4];BA2[] > BA2[0,0,0,1];WA2[4,0,-4] > WA2[-1,0,1]
ok
play
InProgress;White[16];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WG1[1,-1,0];WG2[3,1,-4];WA1[0,0,0];WA2[-1,0,1];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[1,-3,2];BA2[2,-2,0,1]
ok
play
InProgress;Black[16];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WG1[1,-1,0];WG2[3,1,-4];WG3[-2,0,2];WA1[0,0,0];WA2[-1,0,1];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[1,-3,2];BA2[2,-2,0,1]
ok
play
InProgress;White[17];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WG1[1,-1,0];WG2[3,1,-4];WG3[-2,0,2];WA1[0,0,0];WA2[-1,0,1];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[1,-3,2];BA2[0,-1,1,1]
ok
bestmove
WB1[-1,3,-2]
ok
play
InProgress;Black[17];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WB1[-1,3,-2];WG1[1,-1,0];WG2[3,1,-4];WG3[-2,0,2];WA1[0,0,0];WA2[-1,0,1];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BG1[2,0,-2];BA1[1,-3,2];BA2[0,-1,1,1]
ok
bestmove
BB2[3,-2,-1]
ok
play BB2[3,-2,-1]
InProgress;White[18];WQ[1,-2,1];WS1[0,3,-3];WS2[3,0,-3];WB1[-1,3,-2];WG1[1,-1,0];WG2[3,1,-4];WG3[-2,0,2];WA1[0,0,0];WA2[-1,0,1];WA3[1,1,-2];BQ[1,2,-3];BS1[0,1,-1];BS2[3,-1,-2];BB1[1,-1,0,1];BB2[3,-2,-1];BG1[2,0,-2];BA1[1,-3,2];BA2[0,-1,1,1]
ok