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esx_housing's Introduction

esx_housing

Made it for ESX Legacy This script script is also compatible with ESX 1.1

[FEATURES]

  • Players are able to disconnect in their house, at entering the server the house where he stayed in will load automatically.

  • Highly optimized (0.01ms) (client), in server-side the database is loaded on startup, so the script uses the cached JSON for all internal queries.

  • House sync interval, all houses are synced within the clients in real time, for the database, houses are being syncronized with Config.SyncInterval, by default every 1 minute, all the houses that has been changed, (keys, inventory, etc) are updated on the database instead of updating them for every single change.

  • Almost everything configurable (prices, interiors, coords, keys).

  • Players can give keys to other players allowing them to access his house in case he's not online, invites are working as well, also owners have the option to reset the keys or sell the house in their [F5 Menu].

  • Adminstration has a house creating menu.

  • Houses can get removed automatically when they are unused for more time than allowed on the config.

  • No logging is provided, you should add yours wherever you want to get things logged.

Personal Note

Remember that community improvements/PR are what make projects better, if you wanna add something new into esx_housing you are free to do so by forking the project or making a new branch with your fork.

Due to the fact that I don't own any FiveM server and I don't have the intention to add features to the project (wardrobes, shells, etc) I don't intend to update the script. As I always said forking esx_housing and adding features to it is something that I approve and you are free to do so.

esx_housing was made with the intention of having a good/simple house system (non-bloated) where developers are able to add the features they want with this "base" that I made with the intention of being as lightweight as possible, since most of FiveM housing systems are made from scratch (private) and almost all of those are paid scripts so having a good/simple house system free and able to be extended/continued is something that I always wanted FiveM to have and I think esx_housing matches this purpose.

esx_housing's People

Contributors

blaiselebreton avatar guillerp8 avatar jonirulah avatar tomiichx avatar

Stargazers

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Watchers

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esx_housing's Issues

When someone is ringing

When someone is ringing and you accept the invite the player is not being teleported inside the house

No house markers

I've installed and get no errors, the console shows 900+ houses loaded but no markers show on the map or at any houses, what could this be please?

Interior

Hi,
Nice script and worked. i have question when other player buy with some interior and entering to interior they can see others player?
Thanks

Apartment System

Hi,

For enhancement did you provide the housing system like apartment? so others player can buy the available room on 1 menu

Thanks

Cant let people in

Running a Server on NewESX.
People are able to ring the bell, you get the notification sound and can grant them access to join the house.
But sadly the people outside can only keep ringing the bell. They cant enter.

Enhancement

It's possible to add house gateway, i mean like aparment so when buying a room, you can go through the menu which contains a list of available rooms, thanks

Ring problem

When someone rings at someone's house, it is impossible to get them to enter this error is displayed in the server console

Capture d’écran 2023-01-24 121839

Incorrect Exit Coordinate

exit coords incorrect, when i have more than 1 property and invite others player to join property and the guest exit property with the wrong coordinate, the guest teleport not to current property but teleport to visited property before

Thanks

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